Description : There exist literary histories of probability and scientific histories of probability, but it has generally been thought that the two did not meet. Campe begs to differ. Mathematical probability, he argues, took over the role of the old probability of poets, orators, and logicians, albeit in scientific terms. Indeed, mathematical probability would not even have been possible without the other probability, whose roots lay in classical antiquity. The Game of Probability revisits the seventeenth and eighteenth-century "probabilistic revolution," providing a history of the relations between mathematical and rhetorical techniques, between the scientific and the aesthetic. This was a revolution that overthrew the "order of things," notably the way that science and art positioned themselves with respect to reality, and its participants included a wide variety of people from as many walks of life. Campe devotes chapters to them in turn. Focusing on the interpretation of games of chance as the model for probability and on the reinterpretation of aesthetic form as verisimilitude (a critical question for theoreticians of that new literary genre, the novel), the scope alone of Campe's book argues for probability's crucial role in the constitution of modernity.
Description : Daniel Defoe's work displays a keen interest in stories of supernatural encounters. Once considering how one might prove supernatural occurrences and whether one can trust eyewitness accounts, Defoe demonstrates that more is at stake. Like his contemporaries, Defoe wonders about the range of scientific insight, and about the moral and epistemological ramifications of unchallenged trust and faith. His transformations of the supernatural probe the boundaries of knowledge and evidence and play with the limits of cognition, emphasizing the inseparability of mind and emotion.