Description : Divine favor is something that God releases upon His people. This is one of His blessings that He grants us. In this simple study, we explore what divine favor is, what it brings into our lives and what we can do to receive divine favor.
Description : This best selling course has been thoroughly revised to meet the needs of today's business and economics students. The English for Business Studies Third edition Teacher's Book offers thorough guidance and support for teachers using the course. It also includes four assessment tests to help teachers keep track of students' progress. The English for Business Studies Student's Book and the Audio CDs are available separately.
Description : One of the most popular novels in Jules Verne's Voyages Extraordinaires series, this book tracks the adventures of affluent Englishman Phileas Fogg, who attempts to swiftly span the globe with his hapless French valet, Passepartout. A case of mistaken identity leads a determined sleuth named Fix to purse Fogg on his trek, which consists primarily of boat and train travel. Published in 1873, the story depicts Fogg and Passepartout at odds with their unfamiliar surroundings while taking in various international wonders.
Description : GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. The book emphasizes concepts that will remain relevant for a long time, rather than concepts that are platform-specific. At the same time, the book also provides platform-dependent explanations that are as valuable as generalized GPU concepts. The book consists of three separate parts; it starts by explaining parallelism using CPU multi-threading in Part I. A few simple programs are used to demonstrate the concept of dividing a large task into multiple parallel sub-tasks and mapping them to CPU threads. Multiple ways of parallelizing the same task are analyzed and their pros/cons are studied in terms of both core and memory operation. Part II of the book introduces GPU massive parallelism. The same programs are parallelized on multiple Nvidia GPU platforms and the same performance analysis is repeated. Because the core and memory structures of CPUs and GPUs are different, the results differ in interesting ways. The end goal is to make programmers aware of all the good ideas, as well as the bad ideas, so readers can apply the good ideas and avoid the bad ideas in their own programs. Part III of the book provides pointer for readers who want to expand their horizons. It provides a brief introduction to popular CUDA libraries (such as cuBLAS, cuFFT, NPP, and Thrust),the OpenCL programming language, an overview of GPU programming using other programming languages and API libraries (such as Python, OpenCV, OpenGL, and Apple’s Swift and Metal,) and the deep learning library cuDNN.