Description : 'Epic in every sense' - Sunday Times The Wheel of Time turns and Ages come and pass, leaving memories that become legend. Legend fades to myth and even myth is long forgotten when the Age that gave it birth returns again. But one truth remains, and what mortal men forget, the Aes Sedai do not . . . What was, what will be, and what is, may yet fall under the shadow. Be sure to look out for the Wheel of Time Companion - the definitive encyclopedia for this global bestselling fantasy phenomenon.
Description : An American Library Association "Best Books for Young Adults" A VOYA "Best Books for Young Adults" For Rand al'Thor and his pals, life in the sleepy village of Emond's Field has been pretty dull. Until the appearance on festival night of Moiraine, a mysterious woman who claims to be an Aes Sdeai—a magician who can wield the One Power. Soon after, the village is attacked by Trollocs—a savage tribe of half-men half-beasts. Rand's father is nearly killed. But for Rand, the news gets worse. It was not the village the Trollocs were after, Moiraine tells him. It was you, Rand. Rand and his friends are forced to flee. But his escape will bring him face to face with the Dark One...the most powerful force of evil in the universe. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Description : After the arrival of the witch Moiraine in their small village of Emond's Field, Rand al'Thor and his friends must flee, thus embarking on a quest that will lead them face-to-face with the Dark One.
Description : In this groundbreaking book, Ken Wilber uses his widely acknowledged "spectrum of consciousness" model to completely rewrite our approach to such important fields as psychology, spirituality, anthropology, cultural studies, art and literary theory, ecology, feminism, and planetary transformation. What would each of those fields look like if we wholeheartedly accepted the existence of not just body and mind but also soul and spirit? In a stunning display of integrative embrace, Wilber weaves these various fragments together into a coherent and compelling vision for the modern and postmodern world.
Description : Now in development for TV! Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters. The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow. The dead are walking, men die impossible deaths, and it seems as though reality itself has become unstable: All are signs of the imminence of Tarmon Gai'don, the Last Battle, when Rand al'Thor, the Dragon Reborn, must confront the Dark One as humanity's only hope. Unbeknownst to Rand, Perrin has made his own truce with the Seanchan. It is a deal made with the Dark One, in his eyes, but he will do whatever is needed to rescue his wife, Faile, and destroy the Shaido who captured her. Among the Shaido, Faile works to free herself while hiding a secret that might give her her freedom or cause her destruction. And at a town called Malden, the Two Rivers longbow will be matched against Shaido spears. Fleeing Ebou Dar through Seanchan-controlled Altara with the kidnapped Daughter of the Nine Moons, Mat attempts to court the woman to whom he is half-married, knowing that she will complete that ceremony eventually. But Tuon coolly leads him on a merry chase as he learns that even a gift can have deep significance among the Seanchan Blood and what he thinks he knows of women is not enough to save him. In Caemlyn, Elayne fights to gain the Lion Throne while trying to avert what seems a certain civil war should she win the crown... In the White Tower, Egwene struggles to undermine the sisters loyal to Elaida from within... The winds of time have become a storm, and things that everyone believes are fixed in place forever are changing before their eyes. Even the White Tower itself is no longer a place of safety. Now Rand, Perrin and Mat, Egwene and Elayne, Nynaeve and Lan, and even Loial, must ride those storm winds, or the Dark One will triumph. TV series update: "Sony will produce along with Red Eagle Entertainment and Radar Pictures. Rafe Judkins is attached to write and executive produce. Judkins previously worked on shows such as ABC’s “Agents of SHIELD,” the Netflix series “Hemlock Grove,” and the NBC series “Chuck.” Red Eagle partners Rick Selvage and Larry Mondragon will executive produce along with Radar’s Ted Field and Mike Weber. Darren Lemke will also executive produce, with Jordan’s widow Harriet McDougal serving as consulting producer." —Variety The Wheel of Time® New Spring: The Novel #1 The Eye of the World #2 The Great Hunt #3 The Dragon Reborn #4 The Shadow Rising #5 The Fires of Heaven #6 Lord of Chaos #7 A Crown of Swords #8 The Path of Daggers #9 Winter's Heart #10 Crossroads of Twilight #11 Knife of Dreams By Robert Jordan and Brandon Sanderson #12 The Gathering Storm #13 Towers of Midnight #14 A Memory of Light By Robert Jordan and Teresa Patterson The World of Robert Jordan's The Wheel of Time By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons The Wheel of Time Companion By Robert Jordan and Amy Romanczuk Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Description : Pursued by Trollocs and Myrddrall, Rand and his friends find refuge in the deserted city of Shadar Logoth, but the many dangers they face are far from over. Reprint.
Description : The Wheel of Time®, Robert Jordan's internationally bestselling fantasy series, has captured the imaginations of millions of readers worldwide. This ebook contains the full text of the fourteen books of The Wheel of Time, plus the prequel novel New Spring. By Robert Jordan The Eye of the World The Great Hunt The Dragon Reborn The Shadow Rising The Fires of Heaven Lord of Chaos A Crown of Swords The Path of Daggers Winter's Heart Crossroads of Twilight Knife of Dreams By Robert Jordan and Brandon Sanderson The Gathering Storm Towers of Midnight A Memory of Light At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Description : The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, and Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
Description : The second volume of the magnificent New York Times bestselling graphic novel adaptation of Robert Jordan's The Eye of the World With the full cooperation of the Jordan estate, The Eye of the World has been turned into a stunning comic book series. Volume One of The Eye of the World: the Graphic Novel was published by Tor in the Fall of 2011 and was a New York Times bestseller. In The Eye of the World: the Graphic Novel, Volume Two, scripted by Chuck Dixon and illustrated by Andie Tong, Rand al'Thor, Egwene al'Vere, and their friends flee their home village in the company of Moiraine and her Warder, Lan Mandragoran. Pursued by their enemies, the group seeks sanctuary in Baerlon. Rand's nightmares grow darker. Moiraine takes Egwene under her wing. Lan warns them to trust no one, but should that distrust extend to Lan and Moiraine as well? The Eye of the World: the Graphic Novel, Volume Two, collects six issues of Robert Jordan's The Wheel of Time: The Eye of the World comic book published by Dynamite Entertainment. This book will feature bonus material that gives readers a behind-the-scenes look at the creation of a graphic novel. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Description : Winner of the Miles Franklin Literary Award 2015. Ned was beside me, his messages running easily through him, with space between each one, coming through him like water. He was the go-between, going between the animal kingdom and this one. I watched the waves as they rolled and crashed towards us, one after another, never stopping, always changing. I knew what was making them come, I had been there and I would always know. Meet Jimmy Flick. He's not like other kids - he's both too fast and too slow. He sees too much, and too little. Jimmy's mother Paula is the only one who can manage him. She teaches him how to count sheep so that he can fall asleep. She holds him tight enough to stop his cells spinning. It is only Paula who can keep Jimmy out of his father's way. But when Jimmy's world falls apart, he has to navigate the unfathomable world on his own, and make things right. Sofie Laguna's first novel One Foot Wrong received rave reviews, sold all over the world and was longlisted for the Miles Franklin Literary Award and shortlisted for the Prime Minister's Literary Award. In The Eye of the Sheep, her great originality and talent will again amaze and move readers. In the tradition of Room and The Lovely Bones, here is a surprising and brilliant novel from one of our finest writers.
Description : Well-known comic book writer Chuck Dixon, working closely with the Jordan estate, continues his exciting graphic novel adaptation of Robert Jordan's international bestseller, The Eye of the World, the first book in the Wheel of Time TM epic fantasy series. Volume Four, which collects issues 19-24 of The Eye of the World comic book, is illustrated by the talented Andie Tong, who also provided the interiors for Volume Two. Volume Four of The Eye of the World: The Graphic Novel begins with Rand and Mat, Perrin and Egwene, and their friends and fellow travelers separated into three groups and trying to make their way to Caemlyn as quickly as possible. Perrin and Egwene have fallen in with Elyas and his wolf companions. Perrin is both distressed and intrigued when he discovers that he can understand the wolves. When Thom is apparently killed defending them, Rand and Mat are grief-stricken, but they have no time to mourn, for they know that Darkfriends will soon be on their trail. The boys put Thom's lessons to good use by performing as gleemen to earn their livelihood as they head along the Caemlyn Road. Moiraine begins to teach a reluctant Nynaeve the way of the One Power, challenging much that the Wisdom thought she understood about the world. Soon all three groups find themselves pursued by Darkfriends. Will they be safely reunited or will their enemies begin to pick them off, one by one?
Description : Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, Mat Cauthon learns that he can neither keep her nor let her go, for both the Shadow and the might of the Seanchan empire are now in deadly pursuit. At Tar Valon, Egwene al'Vere lays siege to the White Tower. She must win quickly, with as little bloodshed as possible, for unless the Aes Sedai are reunited only the male Asha'man will remain to defend the world against the Dark One. Meanwhile, Rand al'Thor must gamble again, with himself at stake - not knowing which of his allies are really enemies. Be sure to look out for the Wheel of Time Companion - the definitive encyclopedia for this global bestselling fantasy phenomenon.
Description : With the full cooperation of the Jordan estate, The Eye of the World has been turned into a stunning comic book series written by Chuck Dixon and illustrated by Chase Conley. The first Robert Jordan graphic novel, New Spring: the Graphic Novel, was a New York Times bestseller. The Eye of the World: The Graphic Novel, Volume One begins Robert Jordan's epic fantasy tale by introducing Rand al'Thor and his friends Matrim and Perrin at the spring festival. Moiraine Damodred and Lan Mandragoran appear, and almost before Rand knows it, he and his friends are fleeing his home village with Moiraine, Lan, and Egwene al'Vere, the innkeeper's daughter, who wishes to become an Aes Sedai. The conclusion of this volume leaves the travelers on the road to Baerlon, barely ahead of the pursuing Trollocs and Draghkar. As they run for their lives, Moiraine and Lan begin to teach the young people what they need to know to survive in this dangerous world.
Description : In the good old days, magic was indispensable—it could both save a kingdom and clear a clogged drain. But now magic is fading: drain cleaner is cheaper than a spell, and magic carpets are used for pizza delivery. Fifteen-year-old foundling Jennifer Strange runs Kazam, an employment agency for magicians—but it’s hard to stay in business when magic is drying up. And then the visions start, predicting the death of the world’s last dragon at the hands of an unnamed Dragonslayer. If the visions are true, everything will change for Kazam—and for Jennifer. Because something is coming. Something known as . . . Big Magic.