Description : Simon introduces the broad range of applications for embedded software and then reviews each major issue facing developers, offering practical solutions, techniques, and good habits that apply no matter which processor, real-time operating systems, methodology, or application is used.
Description : This book, equally applicable for a CSE or ECE course, gives an extensive account of Embedded Systems, keeping a balanced coverage of hardware and software concepts. Adhering to syllabus needs, this title is 'microprocessor' and 'software design methodology' specific, giving due weightage to architecture, programming and design aspects. Features Bottom up approach employed, where hardware and software issues have been discussed followed by Case Studies. Comprehensive coverage of topics like Real Time Operating Systems and 8051 Architecture. Design process and examples are covered throughout the book. Practical orientation in presenting the subject, with two chapters on Case Studies (Chapters 11 and 12). Student friendly pedagogy, detailing concepts that have been covered and ones to be covered, as chapter openers. Pedagogy: Solved Examples: Over 120 Figures: Over 100 Review Questions: Over 170 Practice Exercises: Over 120
Description : '... a very good balance between the theory and practice of real-time embedded system designs.' —Jun-ichiro itojun Hagino, Ph.D., Research Laboratory, Internet Initiative Japan Inc., IETF IPv6 Operations Working Group (v6ops) co-chair 'A cl
Description : The leading text in the field explains step by step how to writesoftware that responds in real time From power plants to medicine to avionics, the worldincreasingly depends on computer systems that can compute andrespond to various excitations in real time. The Fourth Editionof Real-Time Systems Design and Analysis gives softwaredesigners the knowledge and the tools needed to create real-timesoftware using a holistic, systems-based approach. The text coverscomputer architecture and organization, operating systems, softwareengineering, programming languages, and compiler theory, all fromthe perspective of real-time systems design. The Fourth Edition of this renowned text brings itthoroughly up to date with the latest technological advances andapplications. This fully updated edition includes coverage of thefollowing concepts: Multidisciplinary design challenges Time-triggered architectures Architectural advancements Automatic code generation Peripheral interfacing Life-cycle processes The final chapter of the text offers an expert perspective onthe future of real-time systems and their applications. The text is self-contained, enabling instructors and readers tofocus on the material that is most important to their needs andinterests. Suggestions for additional readings guide readers tomore in-depth discussions on each individual topic. In addition,each chapter features exercises ranging from simple to challengingto help readers progressively build and fine-tune their ability todesign their own real-time software programs. Now fully up to date with the latest technological advances andapplications in the field, Real-Time Systems Design andAnalysis remains the top choice for students and softwareengineers who want to design better and faster real-time systems atminimum cost.
Description : Embedded Software Development With C offers both an effectual reference for professionals and researchers, and a valuable learning tool for students by laying the groundwork for a solid foundation in the hardware and software aspects of embedded systems development. Key features include a resource for the fundamentals of embedded systems design and development with an emphasis on software, an exploration of the 8051 microcontroller as it pertains to embedded systems, comprehensive tutorial materials for instructors to provide students with labs of varying lengths and levels of difficulty, and supporting website including all sample codes, software tools and links to additional online references.
Description : In this book, renowned real-time software expert Hassan Gomaa adapts UML to the unique needs of the concurrent, distributed, and real-time applications -- helping developers leverage the powerful flexibility, reliability, and time-to-market benefits associated with UML. Gomaa starts by reviewing the key issues and concepts associated with analysis and design of distributed and real-time applications -- focusing not only on standard object-oriented concepts such as information hiding, classes, and inheritance, but also specialized issues such as finite state machines, concurrent tasks, and real-time scheduling. Next, he introduces the COMET (Concurrent Object Modeling and Architectural Design) Method, a UML-based object-oriented analysis and design method specifically created for concurrent, distributed, and real-time applications. The book presents detailed structuring criteria that assist the designer at every stage of the analysis and design process, and offers exceptional insight into dynamic modeling, concurrency, distributed application design, and performance analysis of real-time designs. Gomaa concludes with several detailed case studies covering a broad range of applications, including systems for banking, e-Commerce, cruise control, factory automation, and more.
Description : The emergence of new soft real-time applications such as DVRs (Digital Video Recorders) and other multimedia devices has caused an explosion in the number of embedded real-time systems in use and development. Many engineers working on these emergent products could use a practical and in depth primer on how to apply real-time theory to get products to market quicker, with fewer problems, and better performance. Real-Time Embedded Systems and Components introduces practicing engineers and advanced students of engineering to real-time theory, function, and tools applied to embedded applications. The first portion of the book provides in-depth background on the origins of real-time theory including rate monotonic and dynamic scheduling. From there it explores the use of rate monotonic theory for hard real-time applications commonly used in aircraft flight systems, satellites, telecommunications, and medical systems. Engineers also learn about dynamic scheduling for use in soft real-time applications such as video on demand, VoIP (Voice over Internet Protocol), and video gaming. Sample code is presented and analyzed based upon Linux and VxWorks operating systems running on a standard Intel architecture PC. Finally, readers will be able to build working robotics, video, machine vision, or VoIP projects using low-cost resources and approaches to gain hands on real-time application experience. Real-Time Embedded Systems and Components is the one single text that provides an in-depth introduction to the theory along with real world examples of how to apply it.