Description : The Mediated World is written for students to engage in how we communicate with one another, how we understand our world, and how media shapes us. Using stories of our media and culture, this book offers historical context, integrates new media advances into each chapter, and takes an interdisciplinary approach to the study of communication.
Description : Welcome to Pop Culture 2.0. In the 2000s, Generation eXposure, emerged from the marriage of new technology and the nation's obsession with celebrity. Social media technology, such as MySpace, YouTube, Facebook, and countless blogs, gave everyman a voice and a public persona that they could share with friends across the street or around the world. Suddenly, it was not enough to imitate Britney Spears or Paris Hilton, technology gave everyone a platform to launch their own 15 minutes of fame. The fixation on self and celebrity acted as a diversion from more serious challenges the nation faced, including President George W. Bush's War on Terror. The wars overseas sharply divided the country, after a moment of national unity after the terrorist attacks on 9/11, which took away one of the world's most recognizable buildings. The era witnessed interest rates dropping to historic lows, but later subprime became one of the most searched terms on Google as the nation teetered on recession. Big was in like never before and suddenly people nationwide could buy or build their own McMansion-a slice of the American dream. While supersized homes and fast food meals became commonplace, the electronics and transportation advances proved that good things came in increasingly smaller packages. Apple's iPod reinvented how people interacted with music, hybrids changed thoughts on fuel efficiency as a gallon of gas topped $3. Cell phones usage ballooned in our always on society, while physically shrinking to the size of a deck of cards. Yes, me-centric Pop Culture 2.0, which the pundits predicted would some day arrive, burst onto the scene and ultimately transformed the way we interact with one another and the world around us. Chapters inside the latest volume in the American Popular Culture Through History series explore various aspects of popular culture, including advertising, literature, leisure activities, music visual arts, and travel. Supplemental resources include a timeline of important events, cost comparisons, and an extensive bibliography for further reading.
Description : Chronicles the history of popular culture in America from 1990 through the beginning of the twenty-first century, and discusses advertising, architecture, print media, entertainment, fashion, food, music, sports, art, and more; and includes time line for each decade, along with classroom activities for teachers and students.
Description : Time-trip back to the frightening era of 1957-1972, when monsters stomped into the American mainstream! Once Frankenstein and fiends infiltrated TV in 1957, an avalanche of monster magazines, toys, games, trading cards, and comic books crashed upon an unsuspecting public. This profusely illustrated full-color hardcover covers that creepy, kooky Monster Craze through features on Famous Monsters of Filmland magazine, the #1 hit “Monster Mash,” Aurora’s model kits, TV shows (Shock Theatre, The Addams Family, The Munsters, and Dark Shadows), “Mars Attacks” trading cards, Eerie Publications, Planet of the Apes, and more! It features interviews with James Warren (Creepy, Eerie, and Vampirella magazines), Forrest J Ackerman (Famous Monsters of Filmland), John Astin (The Addams Family), Al Lewis (The Munsters), Jonathan Frid (Dark Shadows), George Barris (monster car customizer), Ed “Big Daddy” Roth (Rat Fink), Bobby (Boris) Pickett (Monster Mash singer/songwriter) and others, with a Foreword by TV horror host Zacherley, the “Cool Ghoul.” Written by Mark Voger.
Description : With Beatty and Samuelson's exciting fourth edition of LEGAL ENVIRONMENT, today's students are given personal experience in applying legal concepts to real-life issues using practical exercises found throughout the text. From the very first chapter, the authors' superb writing fascinates, drawing students into the concepts of business law within the context of vivid examples and memorable scenarios. No other text is as effective at equipping future business leaders with the knowledge and tools to anticipate the challenges that await them. LEGAL ENVIRONMENT, Fourth Edition teaches students why business law matters not only to their careers but also to their daily lives. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Description : Electronic Media: Then, Now, and Later provides a synopsis of the beginnings of electronic media in broadcasting and the subsequent advancements into digital media. The Then, Now, and Later approach focuses on how past innovations laid the groundwork for changing trends in technology, providing the opportunity and demand for evolution in both broadcasting and digital media. An updated companion website provides links to additional resources, chapter summaries, study guides and practice quizzes, instructor materials, and more. This new edition features two new chapters: one on social media, and one on choosing your entertainment and information experience. The then/now/later thematic structure of the book helps instructors draw parallels (and contracts) between media history and current events, which helps get students more engaged with the material. The book is known for its clear, concise, readable, and engaging writing style, which students and instructors alike appreciate. The companion website is updated and offers materials for instructors (an IM, PowerPoint slides, and test bank)
Description : For those who want to moderate, control or eliminate alcohol drinking and for whom the standard 12-step approach of AA does not work. Supports goals of safer drinking, reduced drinking or quitting.
Description : A guide to Windows XP covers all aspects of the operating systems, including personalizing the desktop, managing files, using Windows Media Player, scanning, wireless networking, online security, and creating Web pages.