Description : In this seventh book in the Gorean Series, beautiful and headstrong Elinor Brinton of earth finds herself thrust into the savage world of Counter-Earth, also known as Gor. Brinton must relinquish her earthly position as a beautiful, wealthy and powerful woman when she finds herself a part of the harsh Gorean society. She is powerless as a female pleasure slave in the camp of Targo the slave-merchant. Forced to learn the arts of providing pleasure to any man who buys her, Elinor is determined to escape. Nevertheless, she is sold for a high price, and her master is determined to get his money's worth...
Description : John Norman's epic Gorean Saga is one of the longest-running and most successful series in the history of fantasy. It is also one of the most controversial. Over the course of more than thirty books produced over a span of six decades, the series has sold millions of copies and built legions of fans unrivaled in their devotion. E-Reads invites you to rediscover this brilliantly imagined world where men are masters and women live to serve their every desire. CAPTIVE OF GOR Book 7 of the Gorean Saga In this installment of the Gorean Series, beautiful and headstrong Elinor Brinton of earth finds herself thrust into the savage world of Counter-Earth, also known as Gor. Brinton must relinquish her earthly position as a beautiful, wealthy and powerful woman when she finds herself a part of the harsh Gorean society. She is powerless as a female pleasure slave in the camp of Targo the slave-merchant. Forced to learn the arts of providing pleasure to any man who buys her, Elinor is determined to escape. Nevertheless, she is sold for a high price, and her master is determined to get his money's worth... Read the entire saga, now with brilliant new cover art specially commissioned by E-Reads.
Description : Taken as a possession, Judy Thornton, an Earth resident, is found meandering in the wilderness of the Earthlike planet of Gor. In keeping with the uncivilized culture of the Goreans, she is trained and used as a slave. What her masters don't know is that Judy is more than just a beautiful chattel. She has the power to obliterate Gor and all that is related to it. Determined to seize control of her, Priest Kings and Kur-Monster enter combat, neglecting the fact that the fate of Gor rests in the hands of the ethereal Judy.
Description : Ar, defeated, shamed, and systematically looted, is occupied by Cosian forces. Perhaps Marlenus of Ar alone, the great ubar, could remind the men of their Home Stone and its meaning. But it is thought that he perished in the Voltai. Young women from Earth brought to Gor are commonly taken to the markets to be branded, collared, and sold as the delicious, lovely livestock they are. Such is the case of a young woman whom we shall call Janice, for that was her Gorean slave name. In the prison pits of piratical Treve there exists a chained prisoner who believes himself to be of the Gorean peasantry. The nature and even the existence of this prisoner, strangely enough, is a closely guarded secret. In order to better keep this secret, it is decided that his servant and warder had best not be a native Gorean. Rediscover this brilliantly imagined world where men are masters and women live to serve their every desire. Witness of Gor is the 26th book in the Gorean Saga, but you may enjoy reading the series in any order.
Description : In the continental war matters proceed apace, to the advantage of Cos. Cabot, and his friend, Marcus, of Ar's Station, who have been spying for Ar in the Cosian encampments, now seek the long-inert forces of Ar, to report acquired intelligence to their commander, Saphronicus, who proves to be of the treasonous party of Ar. Cabot and Marcus are placed under arrest, as spies. Primary forces of Ar, largely inactive in recent months, are now to pursue Cosian forces withdrawing from Ar's Station, through the vast Vosk delta to the sea. The Cosian forces, however, have avoided the delta and the delta campaign is a ruse to decimate the armed might of Ar, to use as a weapon the marshes and swamps of the delta itself, their treacherous, trackless wildernesses and wastes, the quicksand, the insects, the serpents and reptiles, the local populations, to deliver a final decisive blow to what was once the unchallenged splendor and power of Gor's finest infantry. Cabot and Marcus, separated, are sentenced as work prisoners to accompany the forces of Ar as they enter the delta with the expectation of soon overtaking and crushing the withdrawing contingents of the ubarate of Cos. They are thus first-hand witnesses of the tragedies and hazards, the terrors and miseries, of the ill-fated delta campaign. Should they survive the delta both will turn their eyes toward Ar, the seat of treachery. As warriors each will have his business in that place.
Description : In this tenth volume of John Norman's Gor series, Tarl Cabot must prove his final loyalty to the harsh and caste-bound planet known as counter-earth. "Surrender Gor," reads a message sent from the Others, a mysterious people from the worlds of steel. Either the proud rulers of Gor submit or be destroyed. Now Tarl Cabot is leaving the decadent city of Port Kar to wander in the wilds of Gor, taking up the sword to defend his rulers and enemies, the Priest-kings. For he knows that the fate of his home planet, earth, is inextricably tied to the fate of Gor.
Description : Former earthman Tarl Cabot has been struggling to free himself from the cruel control of the Priest-Kings of Gor to no avail. As he pits his strength against such a formidable enemy, a terrible beast appears from the mysterious northern lands, bearing a token of the demise of Tarl's once-beloved woman Talena. The missive is a sign of defiance and disrespect from his enemies, meant to humiliate him and force him to challenge them in response. To gird his weapons and set out on a mission of vengeance against those who sent the beasts means Tarl must jeopardize his fortune and position as a wealthy slave merchant. But he is no longer practical and calm as he was on earth. He must conform to the social codes of Gor, where the only way one can avenge wounded manhood is to respond with all one's might!
Description : John Norman takes you on a journey to "World's End," a set of once-unknown islands far west of the continental mainland. Lying across vast, turbulent Thassa, these mysterious islands were reached for the first time during the historic voyage of the ship of Tersites. Now this remote locale has been chosen by two warring, technologically advanced species-the bestial, imperialistic, predatory Kurii, and the retiring, secretive Priest-Kings, the "gods of Gor." On this all-too-real "gaming board," a roll of the dice will determine the fortunes and fate of Gor-and perhaps that of Earth. Few realize the momentous nature of the conflict, seeing in it no more than a local war for territory and power. Those who grasp the dimensions of the game realize that the stakes are nothing less than the world itself. Rediscover this brilliantly imagined world where men are masters and women live to serve their every desire.
Description : In their contentions with Priest-Kings, Kurii, savage denizens of the Steel Worlds, concealed within the asteroid belt, have frequently had recourse to human allies, and subversion. In accord with such projects, Kurii have occasionally sought to place and support congenial administrations in key cities. One such city is Corcyrus. Corcyrus is ruled by a beautiful woman, the cruel, arrogant, much-hated Sheila, an agent of Kurii. It is thought advisable to find a double for Sheila, who, in case of military or political disaster, may serve as her proxy, or substitute. For this role an unwitting young Earth girl, Tiffany Collins, is chosen and brought to Gor. She is introduced into her role and led to believe that she, somehow, she unaware of the true Sheila, is the Tatrix, or female administrator, of Corcyrus. Defeat in war, and revolution, occur, and the blood of Sheila is sought by the victors. Tiffany, fleeing for her life, finds herself alone, frightened, and unbefriended, a vulnerable Earth female, no more than a lovely, defenseless barbarian, on the beautiful, perilous world of Gor. She is a girl without a Home Stone, and such may be taken in hand, and claimed, as might be any stray animal, to be collared and owned, to be put to the pleasure of masters. The expression 'Kajira' is the most common expression in Gorean for a female slave.