Description : DESIGN EFFECTIVE LEARNING EXPERIENCES WITH THIS UNIQUE GUIDE We need to learn new things constantly to keep pace with our crazy, information-packed environments. Many of us are also being asked to share our knowledge with others, even when teaching isn't in our job descriptions. But if you've ever had your attention wander during a boring class, or fast-forwarded through a tedious exercise, you know that creating a great learning experience is harder than it seems. And even when someone makes it through that book or course, how much of it is going to stick? In Design For How People Learn, you'll discover how to use the current science and theory about how people focus, learn, and remember to create materials that enable your audience to gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete examples, Design For How People Learn will teach you how to: * *Use the fundamental concepts of learning design to make yourself a better learner *Attract and maintain your audience's attention *Effectively communicate your knowledge to others. *Make learning sticky. 'I'm delighted to have this witty, insightful, cleverly illustrated guide.' MICHAEL W. ALLEN, Ph.D., E-LEARNING PIONEER
Description : User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights. You’ll then learn how to apply that knowledge to design brilliant experiences for your customers. Learn about the "six minds" of user experience and how each contributes to the perception of a singular experience Find out how your team—without any specialized training in psychology—can uncover critical insights about your customers’ conscious and unconscious processes Learn how to immediately apply what you’ve learned to improve your products and services Explore practical examples of how the Fortune 100 used this system to build highly successful experiences
Description : Find the Leading Edge in a Disrupted World. Planning our response to disruption seems impossible. Most new and emerging technologies have been in development for decades, but as soon as they land on our doorstep, they inspire “the shock of the new.” How do you, as a learning professional, prepare for what you don’t know is coming? How do you judge what is important and what is just a fad? In Shock of the New: The Challenge and Promise of Emerging Learning Technologies, Chad Udell and Gary Woodill create a new framework for anticipating emerging learning technologies, outlining six key perspectives you should consider with any new technology. They examine some of the day’s most commonly discussed emerging technologies and pose the questions that will point the way to your own strategy. These insights aren’t limited to specific applications; they give you an approach you can apply to any new tech coming your way, so you’re always braced for the shock of the new. Udell and Woodill optimistically point out that emerging technologies will help us make sense of our increasingly complex world; many more changes will occur over the next decade, so buckle up! What was once science fiction has just become real—and now is your opportunity to be on the leading edge.
Description : As more and more academic libraries consider offering online credit courses or converting face-to-face courses to online, instructional librarians need to quickly get up to speed about online course design and delivery. Even the most seasoned instruction librarian may be intimidated by the thought of converting their classroom course into an online course. Based on both sound research in the area on of online pedagogy and extensive teaching experience, this book includes ideas for: Creating innovative and interactive information literacy tutorials that engage students. Addressing common pitfalls of online instruction including communicating with students, designing a course that is easy to navigate, and getting the most out of the course management system. Developing assignments and assessments that work in an online environment Incorporating the ACRL Information Literacy Competency Standards for Higher Education into the materials development process. A must for both seasoned instruction librarians and those just starting, this book will provide librarians with the practical information needed to move their instruction online and teach a successful course.
Description : Designed for any librarian who needs to teach either one person at a time or an entire class, How to Teach: A Practical Guide for Librarians is a standalone guide to becoming proficient in teaching users how to access, evaluate and use information. This book is designed for all librarians and library staff who teach as part of their role and is useful to library school students new to teaching.
Description : Streamlined ID presents a focused and generalizable approach to instructional design and development—one that addresses the needs of ID novices as well as practitioners in a variety of career environments. Highlighting essentials and "big ideas," this guide advocates a streamlined approach to instructional design: producing instruction that is sustainable, optimized, appropriately redundant, and targeted at continuous improvement. The book’s enhanced version of the classic ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) emphasizes the iterative nature of design and the role of evaluation throughout the design/development process. It clearly lays out a systematic approach that emphasizes the use of research-based theories, while acknowledging the need to customize the process to accommodate a variety of pedagogical approaches. This thoroughly revised second edition reflects recent advances and changes in the field, adds three new chapters, updates reference charts, job aids, and tips to support practitioners working in a variety of career environments, and speaks more clearly than ever to ID novices and graduate students.
Description : Don't create boring e-learning! Cammy Bean presents a fresh, modern take on instructional design for e-learning. Filled with her personal insights and tips, The Accidental Instructional Designer covers nearly every aspect of the e-learning design process, including understanding instructional design, creating scenarios, building interactivity, designing visuals, and working with SMEs. You'll learn all about the CBT Lady and how to avoid her instructional design mistakes. Along the way, you'll hear from a few other accidental instructional designers, get ideas for your own projects, and find resources and references to take your own practice to the next level. The Accidental Instructional Designer is perfect for the learning professional or instructional designer who is just getting started with e-learning—or the more experienced practitioner looking for new ideas. In addition to sharing proven techniques and strategies, this book: covers best practices and what to avoid when designing an e-learning program presents e-learning in action through various case studies shows how you can go from being an accidental instructional designer to an intentional one.
Description : For hundreds of years verbal messages - such as lectures and printed lessons - have been the primary means of explaining ideas to learners. In Multimedia Learning Richard Mayer explores ways of going beyond the purely verbal by combining words and pictures for effective teaching. Multimedia encyclopedias have become the latest addition to students' reference tools, and the world wide web is full of messages that combine words and pictures. Do these forms of presentation help learners? If so, what is the best way to design multimedia messages for optimal learning? Drawing upon 10 years of research, the author provides seven principles for the design of multimedia messages and a cognitive theory of multimedia learning. In short, this book summarizes research aimed at realizing the promise of multimedia learning - that is, the potential of using words and pictures together to promote human understanding.
Description : Understand the design factors of campus environmental theorythat impact student success and create a campus of consequence Designing for Learning is a comprehensive introduction tocampus environmental theory and practice, summarizing the influenceof collegiate environments on learning and providing practicalstrategies for facilitating student success through intentionaldesign. This second edition offers new coverage of universaldesign, learning communities, multicultural environments, onlineenvironments, social networking, and safety, and challengeseducators to evaluate the potential for change on their owncampuses. You'll learn which factors make a living-learningcommunity effective, and how to implement these factors in therenovation of campus facilities. An updated selection of vignettes,case scenarios, and institutional examples help you apply theory topractice, and end-of-chapter reflection questions allow you to testyour understanding and probe deeper into the material and how itapplies to your environment. Campus design is no longer just about grassy quads andivy-covered walls—the past decade has seen a surge in newdesigns that facilitate learning and nurture student development.This book introduces you to the many design factors that impactstudent success, and helps you develop a solid strategy forimplementing the changes that can make the biggest difference toyour campus. Learn how environments shape and influence studentbehavior Evaluate your campus and consider the potential for change Make your spaces more welcoming, inclusive, and functional Organize the design process from research to policyimplementation Colleges and universities are institutions of purpose and place,and the physical design of the facilities must be undertaken withattention to the ways in which the space's dimensions and featuresimpact the behavior and outlook of everyone from students tofaculty to staff. Designing for Learning gives you a greaterunderstanding of modern campus design, and the practicalapplication that brings theory to life.
Description : Instead of designing e-learning programs from scratch, use this book to learn how to adapt your instructional design expertise to the demands of this new environment. Get step-by-step guidelines, discover solutions to key challenges, and learn how to balance the educational needs of your learners with the practical constraints of e-learning. Plus, a valuable ""big picture"" view of e-learning helps you design programs that fit your organization's goals.