Introduction to Java Programming 2nd Edition

Introduction to Java Programming  2nd Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 456
Release: 2017-03-20
ISBN: 1942689853
Category: Computers
Language: EN, FR, DE, ES & NL

Introduction to Java Programming 2nd Edition Book Excerpt:

Introduction to Java Programming is a book for software developers to familiarize them with the concept of object-oriented programming (OOP). The book enables the reader to understand the basic features of Java. The line-by-line explanation of the source code, a unique feature of the book, enables the students to gain a thorough and practical understanding of Java. The chapters in this book are structured in a pedagogical sequence, which makes this book very effective in learning the features and capabilities of the software. Salient Features Each concept discussed in the book is exemplified by an application to clarify and facilitate better understanding. This book introduces the key ideas of object-oriented programming in an innovative way. The concepts are illustrated through best programs, covering the basic aspects of Java. Additional information is provided to the users in the form of notes. There is an extensive use of examples, schematic representation, screen captures, tables, and programming exercises. Table of Contents Chapter 1: Introduction to Java Chapter 2: Fundamental Elements in Java Chapter 3: Control Statements and Arrays Chapter 4: Classes and Objects Chapter 5: Inheritance Chapter 6: Packages, Interfaces, and Inner Classes Chapter 7: Exception Handling Chapter 8: Multithreading Chapter 9: String Handling Chapter 10: Introduction to Applets and Event Handling Chapter 11: Abstract Window Toolkit Chapter 12: The Java I/O System Index

Introduction to Java Programming

Introduction to Java Programming
Author: Y. Daniel Liang
Publsiher: Unknown
Total Pages: 952
Release: 2003
ISBN: 9780131002258
Category: Computers
Language: EN, FR, DE, ES & NL

Introduction to Java Programming Book Excerpt:

/*0022R-5, 0-13-100225-2, Liang, Y. Daniel, Introduction to Java Programming, Fourth Edition*/ Using a step-by-step approach that fosters self-teaching for professionals studying for the SUN Java Certification Exam, this completely revised Fourth Edition of this widely used book provides an outstanding introduction to Java programming in four parts. This text lays a solid foundation with programming elements, control structures, and methods, and then moves on to object-oriented programming, graphical user interface, applets, internationalization, multimedia, I/O, and networking. This book clearly covers all of the required subjects in the Java Certification Exam. For beginning or experienced programmers who want a comprehensive introduction to Java programming with an expanded in-depth treatment of object-oriented programming.

Introduction to JAVA Programming

Introduction to JAVA Programming
Author: Y. Daniel Liang
Publsiher: Unknown
Total Pages: 1342
Release: 2014-09-01
ISBN: 9781292070018
Category: Computers
Language: EN, FR, DE, ES & NL

Introduction to JAVA Programming Book Excerpt:

This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: * Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. * Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects.

Introduction to Java Programming

Introduction to Java Programming
Author: Y. Daniel Liang
Publsiher: Prentice Hall
Total Pages: 1342
Release: 2011
ISBN: 0132130807
Category: Computers
Language: EN, FR, DE, ES & NL

Introduction to Java Programming Book Excerpt:

Introduction to Java Programming, Comprehensive, 8e, features comprehensive coverage ideal for a one-, two-, or three-semester CS1 course sequence. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Liang's fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Liang's approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Eighth Edition ideal for a full course on data structures.

Introduction to Java Programming Comprehensive Version 2014 2015

Introduction to Java Programming  Comprehensive Version 2014 2015
Author: Harry Hariom Choudhary
Publsiher: Hariom Choudhary
Total Pages: 700
Release: 2014-01-15
ISBN: 1928374650XXX
Category: Computers
Language: EN, FR, DE, ES & NL

Introduction to Java Programming Comprehensive Version 2014 2015 Book Excerpt:

Made Java Skills Easy !! @[email protected] _______________________ Introduction to Java Programming, Comprehensive Version (8Th & 10th Best Selling Edition) Easy Standard Special Beginner’s To Expert Edition for Students and IT Professional’s 2014. This Java Book is One of worlds Best Java Book, Author teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Authors’ fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Authors’ approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Tenth Edition ideal for a full course on data structures. BRIEF CONTENTS- ============= 1. Introduction to Computers, Programs, and Java-1 2. Elementary Programming -23 3. Selections-71 4. Loops-115 5. Methods-155 6. Single-Dimensional Arrays-197 7. Multidimensional Arrays-235 8. Objects and Classes-263 9. Strings and Text-I/O 301 10. Thinking in Objects-343 11. Inheritance and Polymorphism-373 12. GUI Basics-405 13. Exception Handling-431 14. Abstract Classes and Interfaces-457 15. Graphics-497 16. Event-Driven Programming-533 17. Creating Graphical User Interfaces-571 18. Applets and Multimedia-613 19. Binary I/O-649 20. Recursion-677 APPENDIXES A. Java Keywords-707 B. The ASCII Character Set-710 C. Operator Precedence Chart-712 D. Java Modifiers-714 E. Special Floating-Point Values-716 F. Number Systems-717

Intro to Java Programming Brief Version

Intro to Java Programming  Brief Version
Author: Y. Daniel Liang
Publsiher: Prentice Hall
Total Pages: 780
Release: 2013-12-28
ISBN: 9780133592207
Category: Computers
Language: EN, FR, DE, ES & NL

Intro to Java Programming Brief Version Book Excerpt:

NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. -- This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. Coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming. MyProgrammingLab for Introduction to Java Programming is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams--resulting in better performance in the course--and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Personalized Learning: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at www.pearsonhighered.com/liang that includes multiple interactive resources. Note: 0133813487 / 9780133813487 Intro to Java Programming, Brief Version -- MyProgrammingLab with Pearson eText -- Access Card Package consists of 0133592200 / 9780133592207 Intro to Java Programming, Brief Version 0133592685 / 9780133592689 MyProgrammingLab with Pearson eText -- Access Card -- for Intro to Java Programming, Brief Version MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.

Introduction to Java Programming and Data Structures Comprehensive Version eBook Global Edition

Introduction to Java Programming and Data Structures  Comprehensive Version  eBook  Global Edition
Author: Y. Daniel Liang
Publsiher: Pearson Higher Ed
Total Pages: 135
Release: 2021-09-28
ISBN: 129240213X
Category: Electronic Book
Language: EN, FR, DE, ES & NL

Introduction to Java Programming and Data Structures Comprehensive Version eBook Global Edition Book Excerpt:

For courses in Java Programming. A fundamentals-first introduction to basic programming concepts andtechniques Introduction to Java Programming and Data Structures seamlessly integrates programming, data structures,and algorithms into one text. With a fundamentals-first approach, the textbuilds a strong foundation of basic programming concepts and techniques beforeteaching students object-oriented programming and advanced Java programming.Liang explains programming in a problem-driven way that focuses on problemsolving rather than syntax, illustrating basic concepts by example andproviding a large number of exercises with various levels of difficulty forstudents to practice. The 12th Edition is completely revised in everydetail to enhance clarity, presentation, content, examples, and exercises.

Learning SOLIDWORKS 2019 A Project Based Approach 3rd Edition

Learning SOLIDWORKS 2019  A Project Based Approach  3rd Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 416
Release: 2022
ISBN: 1640570802
Category: Computers
Language: EN, FR, DE, ES & NL

Learning SOLIDWORKS 2019 A Project Based Approach 3rd Edition Book Excerpt:

Learning SOLIDWORKS 2019: A Project Based Approach book introduces the readers to SOLIDWORKS 2019, the world's leading parametric solid modeling package. In this book, the author has adopted a project-based approach to explain the fundamental concepts of SOLIDWORKS. This unique approach has been used to explain the creation of parts, assemblies, and drawings of a real-world model. The Learning SOLIDWORKS 2019 book will provide the users a sound and practical knowledge of the software while creating a motor cycle as the real-world model. This knowledge will guide the users to create their own projects in an easy and effective manner. Salient Features: Chapters organized in a pedagogical sequence Summarized content on the first page of the topics that are covered in the chapter Real-world mechanical engineering problems used as tutorials and projects with step-by-step explanation Additional information throughout the book in the form of notes and tips Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge Table of Contents: Chapter 1: Introduction to SOLIDWORKS 2019 Chapter 2: Creating Front Axle, Rear Axle and Disc Plate Chapter 3: Creating Rim ,Front Tire and Rear Tire Chapter 4: Creating Caliper Piston, Pad, and Body Chapter 5: Creating Fork Tube, Holder, and Bodies Chapter 6: Creating Handlebar and Handle Holders Chapter 7: Creating Muffler, Clamp, Swing Arm and Headlight Clamp Chapter 8: Creating Shock Absorber and Engine Parts Chapter 9: Creating Mudguard, Fuel Tank, Headlight Mask, and Seat Cover Chapter 10: Creating Weldment Structural Frame and Seat frame Chapter 11: Creating Motorcycle Assembly Chapter 12: Generating Drawing Views Index

Introduction to Java Programming and Data Structures Comprehensive Version Student Value Edition

Introduction to Java Programming and Data Structures  Comprehensive Version  Student Value Edition
Author: Y. Daniel Liang
Publsiher: Pearson
Total Pages: 1232
Release: 2017-03-06
ISBN: 9780134671604
Category: Electronic Book
Language: EN, FR, DE, ES & NL

Introduction to Java Programming and Data Structures Comprehensive Version Student Value Edition Book Excerpt:

ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson''s MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson''s MyLab & Mastering products. NOTE: Make sure to use the dashes shown on the Access Card Code when entering the code. Student can use the URL and phone number below to help answer their questions: http://247pearsoned.custhelp.com/app/home 800-677-6337 Packages Access codes for Pearson''s MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. For courses in Java Programming A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. As beginner programmers, you learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. MyLab Programming MyLab Programming(tm) is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages 0134756436 / 9780134756431 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition Plus MyProgrammingLab with Pearson eText - Access Card Package, 11/e Package consists of: 0134671600 / 9780134671604 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition 013467281X / 9780134672816 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version

Introduction To Java Programming Comprehensive Version 7 E

Introduction To Java Programming  Comprehensive Version  7 E
Author: Y. Daniel Liang
Publsiher: Pearson Education India
Total Pages: 1328
Release: 2009-09
ISBN: 9788131729588
Category: Java (Computer program language)
Language: EN, FR, DE, ES & NL

Introduction To Java Programming Comprehensive Version 7 E Book Excerpt:

Java Security

Java Security
Author: Scott Oaks
Publsiher: "O'Reilly Media, Inc."
Total Pages: 620
Release: 2001-05-17
ISBN: 1449372112
Category: Computers
Language: EN, FR, DE, ES & NL

Java Security Book Excerpt:

One of Java's most striking claims is that it provides a secure programming environment. Yet despite endless discussion, few people understand precisely what Java's claims mean and how it backs up those claims. If you're a developer, network administrator or anyone else who must understand or work with Java's security mechanisms, Java Security is the in-depth exploration you need.Java Security, 2nd Edition, focuses on the basic platform features of Java that provide security--the class loader, the bytecode verifier, and the security manager--and recent additions to Java that enhance this security model: digital signatures, security providers, and the access controller. The book covers the security model of Java 2, Version 1.3, which is significantly different from that of Java 1.1. It has extensive coverage of the two new important security APIs: JAAS (Java Authentication and Authorization Service) and JSSE (Java Secure Sockets Extension). Java Security, 2nd Edition, will give you a clear understanding of the architecture of Java's security model and how to use that model in both programming and administration.The book is intended primarily for programmers who want to write secure Java applications. However, it is also an excellent resource for system and network administrators who are interested in Java security, particularly those who are interested in assessing the risk of using Java and need to understand how the security model works in order to assess whether or not Java meets their security needs.

AutoCAD 2020 A Problem Solving Approach Basic and Intermediate 26th Edition

AutoCAD 2020  A Problem Solving Approach  Basic and Intermediate  26th Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 1122
Release: 2019
ISBN: 164057056X
Category: Computers
Language: EN, FR, DE, ES & NL

AutoCAD 2020 A Problem Solving Approach Basic and Intermediate 26th Edition Book Excerpt:

AutoCAD 2020: A Problem-Solving Approach, Basic and Intermediate, 26th Edition Book contains a detailed explanation of all Major Concepts, Tools, and Commands of AutoCAD 2020 software and their applications to solve drafting and design problems. In this book, special emphasis has been laid on industrial applications and usage of AutoCAD tools so that it serves beginners as well as professionals to understand the functions these tools and their applications in the drawing. After reading this book, the user will be able to use AutoCAD commands to make a drawing, dimension a drawing, apply constraints to sketches, insert symbols as well as create text, blocks and dynamic blocks. This book also covers basic drafting and design concepts such as dimensioning principles and assembly drawings that equip the users with the essential drafting skills to solve the drawing problems in AutoCAD. While reading this book, you will discover some new tools introduced in AutoCAD 2020 such as DWG Compare, Save to Web & Mobile, and Shared Views that will enhance the usability of the software. Salient Features: Comprehensive book that covers all major concepts and tools of AutoCAD used in industry. Detailed explanation of all commands and tools. Emphasison illustrations and practical exercises for easy understanding of concepts. More than 30 real-world mechanical engineering designs as examples. Additional information throughout the book in the form of notes and tips. Table of Contents: Chapter 1: Introduction to AutoCAD Chapter 2: Getting Started with AutoCAD Chapter 3: Getting started with Advanced Sketching Chapter 4: Working with Drawing Aids Chapter 5: Editing Sketched Objects-I Chapter 6: Editing Sketched Objects-II Chapter 7: Creating Texts and Tables Chapter 8: Basic Dimensioning, Geometric Dimensioning, and Tolerancing Chapter 9: Editing Dimensions Chapter 10: Dimension Styles, Multileader Styles, and System Variables Chapter 11: Adding Constraints to Sketches Chapter 12: Hatching Drawings Chapter 13: Model Space Viewports, Paper Space Viewports, and Layouts Chapter 14: Plotting Drawings Chapter 15: Template Drawings Chapter 16: Working with Blocks Chapter 17: Defining Block Attributes Chapter 18: Understanding External References Chapter 20: Grouping and Advanced Editing of Sketched Objects Chapter 21: Working with Data Exchange & Object Linking and Embedding Chapter 22: Conventional Dimensioning and Projection Theory using AutoCAD* Chapter 23: Concepts of Geometric Dimensioning and Tolerancing* Chapter 24: Isometric Drawings* Index (* For Free download from www.cadcim.com )

Java Cookbook

Java Cookbook
Author: Ian F. Darwin
Publsiher: "O'Reilly Media, Inc."
Total Pages: 850
Release: 2001
ISBN: 9780596001704
Category: Computers
Language: EN, FR, DE, ES & NL

Java Cookbook Book Excerpt:

A comprehensive collection of problems, solutions, and practical examples for anyone programming in Java, "The Java Cookbook" presents hundreds of tried-and-true Java "recipes" covering all of the major APIs as well as some APIs that aren't as well documented in other Java books. The book provides quick solutions to particular problems that can be incorporated into other programs, but that aren't usually programs in and of themselves.

Practical Java Programming for IoT AI and Blockchain

Practical Java Programming for IoT  AI  and Blockchain
Author: Perry Xiao
Publsiher: John Wiley & Sons
Total Pages: 480
Release: 2019-07-02
ISBN: 1119560004
Category: Computers
Language: EN, FR, DE, ES & NL

Practical Java Programming for IoT AI and Blockchain Book Excerpt:

Learn practical uses for some of the hottest tech applications trending among technology professionals We are living in an era of digital revolution. On the horizon, many emerging digital technologies are being developed at a breathtaking speed. Whether we like it or not, whether we are ready or not, digital technologies are going to penetrate more and more, deeper and deeper, into every aspect of our lives. This is going to fundamentally change how we live, how we work, and how we socialize. Java, as a modern high-level programming language, is an excellent tool for helping us to learn these digital technologies, as well as to develop digital applications, such as IoT, AI, Cybersecurity, Blockchain and more. Practical Java Programming uses Java as a tool to help you learn these new digital technologies and to be better prepared for the future changes. Gives you a brief overview for getting started with Java Programming Dives into how you can apply your new knowledge to some of the biggest trending applications today Helps you understand how to program Java to interact with operating systems, networking, and mobile applications Shows you how Java can be used in trending tech applications such as IoT (Internet of Things), AI (Artificial Intelligence), Cybersecurity, and Blockchain Get ready to find out firsthand how Java can be used for connected home devices, healthcare, the cloud, and all the hottest tech applications.

AutoCAD LT 2020 for Designers 13th Edition

AutoCAD LT 2020 for Designers  13th Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 1028
Release: 2022
ISBN: 1640570667
Category: Computers
Language: EN, FR, DE, ES & NL

AutoCAD LT 2020 for Designers 13th Edition Book Excerpt:

The AutoCAD LT 2020 for Designers, 13th Edition book explains commands, tools and their applications to solve drafting and design problems. In this book, every AutoCAD LT command is thoroughly explained with the help of examples and illustrations. This makes it easy for the users to understand the functions of the tools and their applications in the drawing. After reading this AutoCAD LT book, the user will be able to use AutoCAD LT commands to make a drawing, dimension a drawing, apply constraints to sketches, insert symbols as well as create text, blocks and dynamic blocks. This AutoCAD LT book also covers basic drafting and design concepts such as dimensioning principles and assembly drawings that equip the users with the essential drafting skills to solve the drawing problems in AutoCAD LT. While reading this book, you will learn about Blocks palette, Save to Web & Mobile, and Shared Views that will enhance the usability of the software. Salient Features: Comprehensive book with chapters organized in a pedagogical sequence. Detailed explanation of all commands and tools. Summarized content on the first page of the topics that are covered in the chapter. Hundreds of illustrations for easy understanding of concepts. Step-by-step instructions to guide the users through the learning process. More than 30 real-world mechanical engineering designs as examples. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to AutoCAD LT Chapter 2: Getting Started with AutoCAD LT Chapter 3: Getting started with Advanced Sketching Chapter 4: Working with Drawing Aids Chapter 5: Editing Sketched Objects-I Chapter 6: Editing Sketched Objects-II Chapter 7: Creating Texts and Tables Chapter 8: Basic Dimensioning, Geometric Dimensioning, and Tolerancing Chapter 9: Editing Dimensions Chapter 10: Dimension Styles, Multileader Styles, and System Variables Chapter 11: Hatching Drawings Chapter 12: Model Space Viewports, Paper Space Viewports, and Layouts Chapter 13: Plotting Drawings Chapter 14: Template Drawings Chapter 15: Working with Blocks Chapter 16: Defining Block Attributes Chapter 17: Understanding External References Chapter 18: Working with Advanced Drawing Options* Chapter 19: Grouping and Advanced Editing of Sketched Objects* Chapter 20: Working with Data Exchange & Object Linking and Embedding* Chapter 21: Conventional Dimensioning and Projection Theory using AutoCAD LT* Chapter 22: Concepts of Geometric Dimensioning and Tolerancing* Chapter 23: Isometric Drawings* Index (* For Free Download)

Autodesk 3ds Max 2020 A Comprehensive Guide 20th Edition

Autodesk 3ds Max 2020  A Comprehensive Guide  20th Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 876
Release: 2022
ISBN: 1640570632
Category: Computers
Language: EN, FR, DE, ES & NL

Autodesk 3ds Max 2020 A Comprehensive Guide 20th Edition Book Excerpt:

Autodesk 3ds Max 2020: A Comprehensive Guide book aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2020 and then gradually progresses to cover the advanced 3D models and animations. In this book, one project which is based on the tools and concepts covered in the text has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features of 3ds Max 2020 such as Compound Shapes and Chamfer Modifier. Salient Features: Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2020 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index (*For free download)

Siemens NX 2020 for Designers 13th Edition

Siemens NX 2020 for Designers  13th Edition
Author: Prof. Sham Tickoo,CADCIM Technologies
Publsiher: CADCIM Technologies
Total Pages: 948
Release: 2020-07-21
ISBN: 1640570950
Category: Computers
Language: EN, FR, DE, ES & NL

Siemens NX 2020 for Designers 13th Edition Book Excerpt:

Siemens NX 2020 for Designers is a comprehensive book that introduces the users to feature based 3D parametric solid modeling using the NX software. The book covers all major environments of NX with a thorough explanation of all tools, options, and their applications to create real-world products. More than 40 mechanical engineering industry examples and additional 35 exercises given in the book ensure that the users properly understand the solid modeling design techniques used in the industry and are able to efficiently create parts, assemblies, drawing views with bill of materials as well as learn the editing techniques that are essential to make a successful design. In this edition, four industry specific projects are also provided for free download to the users to practice the tools learned and enhance their skills. Keeping in mind the requirements of the users, the book first introduces sketching and part modeling and then gradually progresses to cover assembly, surfacing, and drafting. To make the users understand the concepts of Mold Design and GD&T, two chapters are added in this book. Written with the tutorial point of view and the learn-by-doing theme, the book caters to the needs of both novice and advanced users of NX and is ideally suited for learning at your convenience and pace. Salient Features Comprehensive coverage of NX concepts and techniques. Tutorial approach to explain the concepts and tools of NX. Detailed explanation of all commands and tools. Hundreds of illustrations for easy understanding of concepts. Step-by-step instructions to guide the users through the learning process. More than 40 real-world mechanical engineering designs as tutorials, 35 as exercises, and projects with step-by-step explanation. Four real world projects available for free download. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to NX Chapter 2: Drawing Sketches for Solid Models Chapter 3: Adding Geometric and Dimensional Constraints to Sketches Chapter 4: Editing, Extruding, and Revolving Sketches Chapter 5: Working with Datum Planes, Coordinate Systems, and Datum Axes Chapter 6: Advanced Modeling Tools-I Chapter 7: Advanced Modeling Tools-II Chapter 8: Assembly Modeling-I Chapter 9: Assembly Modeling-II Chapter 10: Surface Modeling Chapter 11: Advanced Surface Modeling Chapter 12: Generating, Editing, and Dimensioning the Drawing Views Chapter 13: Synchronous Modeling Chapter 14: Sheet Metal Design Chapter 15: Introduction to Injection Mold Design * Chapter 16: Concepts of Geometric Dimensioning and Tolerancing * Index (* For Free Download)

Pixologic ZBrush 2020 A Comprehensive Guide 6th Edition

Pixologic ZBrush 2020  A Comprehensive Guide  6th Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 135
Release: 2020-05-04
ISBN: 1640570896
Category: Computers
Language: EN, FR, DE, ES & NL

Pixologic ZBrush 2020 A Comprehensive Guide 6th Edition Book Excerpt:

Pixologic ZBrush 2020: A Comprehensive Guide covers all features of ZBrush 2020 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. In this edition, the author has provided detailed explanation of some new and enhanced concepts such as CamView and Spotlight. Moreover, new sculpting brushes like XTractor and HistoryRecall have been covered. Additionally, the concepts like Array, ZPlugin, and FiberMesh are explained with the help of step by step instructions. Salient Features Consists of 12 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface Chapter 2: Sculpting Brushes Chapter 3: Introduction to Digital Sculpting Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering Project 1: Cartoon Character Modeling Index

Exploring Bentley STAAD Pro CONNECT Edition 3rd Edition

Exploring Bentley STAAD Pro CONNECT Edition  3rd Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 284
Release: 2018-01-17
ISBN: 1942689748
Category: Technology & Engineering
Language: EN, FR, DE, ES & NL

Exploring Bentley STAAD Pro CONNECT Edition 3rd Edition Book Excerpt:

Exploring Bentley STAAD.Pro CONNECT Edition is a comprehensive book that has been written to cater to the needs of the students and professionals. The chapters in this book are structured in a pedagogical sequence, which makes the learning process very simple and effective for both the novice as well as the advanced users of STAAD.Pro. In this book, the author explains in detail the procedure of creating 2D and 3D models, assigning material constants, assigning cross-section properties, assigning supports, defining different loads, performing analysis, viewing results, and preparing report. The chapters in the book are punctuated with tips and notes, wherever necessary, to make the concepts clear, thereby enabling the user to create his own innovative projects. Salient Features: Detailed explanation of concepts Real-world projects given as example• Tips and Notes throughout the book 284 pages of illustrated text Self-Evaluation Tests and Review Questions Table of Contents: Chapter 1: Introduction to STAAD.Pro CONNECT Edition Chapter 2: Structural Modeling in STAAD.Pro Chapter 3: Structural Modeling Using Tools Chapter 4: Defining Material Constants and Section Properties Chapter 5: Specifications and Supports Chapter 6: Loads Chapter 7: Performing Analysis, Viewing Results, and Preparing Report Chapter 8: Physical Modeling Index

MAXON CINEMA 4D S24 A Tutorial Approach 8th Edition

MAXON CINEMA 4D S24  A Tutorial Approach  8th Edition
Author: Prof. Sham Tickoo
Publsiher: CADCIM Technologies
Total Pages: 458
Release: 2021-10-29
ISBN: 1640571248
Category: Computers
Language: EN, FR, DE, ES & NL

MAXON CINEMA 4D S24 A Tutorial Approach 8th Edition Book Excerpt:

MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index