Description : This Learning to Program Java text book is designed as the first course of a two semester course in Java programming. Selected topics from the Java programming language are introduced to facilitate a beginner programming in Java. All exercises are programming problems. Programming problems are used as exercises to enforce a programming paradigm. A high percent of learning to program is highly correlated with the practice of designing and implementing programs for specific requirements. The translator or compiler will enhance the student knowledge through the trail and error process of removing errors from their programs. Emphasis is on defining Java constructs and their use in programming. Students are encouraged to program all the exercises at the end of each Chapter. Also students are encouraged to program their own applications to enhance their knowledge base. The idea is to program as many applications as possible using various Java constructs to improve programming skills in the Java programming language. Emphasis is placed on programming applications requirements. To enforce this paradigm Chapters are organized to maximize the learning process. Chapters on Exceptions and File Input and Output are introduced early in the text. After the file input and output are introduced all programs should read and write files to devices to maximize the learning experience.
Description : C# is a modern, object-oriented language that enables programmers to quickly build a wide range of applications for the new Microsoft .NET platform, which provides tools and services that fully exploit both computing and communications. Learning to Program the Object-Oriented Way with C# presents an introductory guide to this hot topic. The authors use a practice-based approach supported by lots of examples of increasing complexity and frequent graded exercises, which are available online. -Introduces an approach to learning programming based on the use of object orientation from day one. -Includes many worked examples, the code and solution to which are available online. -The book is being technically reviewed and approved by Microsoft. -One of the first introductory textbooks on C# and object orientation - based on the final release version at the beginning of 2002. -Suitable for courses in introductory programming.
Description : Supporting an approach to teaching and learning fundamental programming concepts, the authors use program visualization to create a relationship between program construct and the animation action in a 3D world. This book is useful for courses in C++ - Intro to Programming/CS1, Java - Intro to Programming/CS1, and Introduction to Computer Science.
Description : This beginning programming guide takes the reader from know next to nothing about developing applications for the Haiku operating system to knowing the basics and having the skills to go beyond the fundamentals. It begins with a traditional "Hello, world! approach, moves through C programming, and expands into C++ and programming graphical applications for Haiku. Instead of attempting to be an exhaustive C/C++ programming book using Haiku, it focuses on application development using the C++ language.The Haiku operating system is a great platform for aspiring developers. Those who have struggled with learning application development under Linux, Microsoft Windows, or Macintosh will find writing programs under Haiku to be sensible and easy. The free Paladin integrated development environment for Haiku is used for examples in the book.
Description : Everyone can benefit from basic programming skills–and after you start, you just might want to go a whole lot further. Author Steven Foote taught himself to program, figuring out the best ways to overcome every obstacle. Now a professional web developer, he’ll help you follow in his footsteps. He teaches concepts you can use with any modern programming language, whether you want to program computers, smartphones, tablets, or even robots. Learning to Program will help you build a solid foundation in programming that can prepare you to achieve just about any programming goal. Whether you want to become a professional software programmer, or you want to learn how to more effectively communicate with programmers, or you are just curious about how programming works, this book is a great first step in helping to get you there. Learning to Program will help you get started even if you aren’t sure where to begin. • Learn how to simplify and automate many programming tasks • Handle different types of data in your programs • Use regular expressions to find and work with patterns • Write programs that can decide what to do, and when to do it • Use functions to write clean, well-organized code • Create programs others can easily understand and improve • Test and debug software to make it reliable • Work as part of a programming team • Learn the next steps to take to build a lifetime of programming skills
Description : Start here if you want to master C++. No experience necessary. Honestly. Learn C++ from a master: how to think like a programmer! A remarkable personal dialogue between a C++ expert and a novice From the absolute basics to advanced topics: inheritance, polymorphism, pointers, and more. Even if you have absolutely no programming experience, this book will help you truly master C++. You won't merely learn the basics. You'll master sophisticated, professional techniques--up to and including the effective use of encapsulation, inheritance, polymorphism, and pointers. You'll never find yourself copying syntax without understanding it. You'll learn to think like a programmer, engineer code that delivers great reliability and performance, and avoid the pitfalls that await every new C++ developer. These are powerful promises. But "Learning to Program in C++" is a remarkable book. It's a book-length dialogue between renowned C++ developer Steve Heller and a real-life programming novice-a novice with an uncanny ability to ask the questions you'd ask-and get crystal-clear, on-target answers. It starts from absolute scratch, making only one assumption: you're ready to learn. And it's more like reading a novel--or participating in an intelligent discussion--than any computer book you've ever seen. Steve Heller's "Learning to Program in C++." It's a pleasure to read. And if you pay attention, you'll walk away with a superb understanding of C++: what to do, how to do it, and above all, why. Previously published as "Who's Afraid of C++?" and "Who's Afraid of More C++?": Both classic books, integrated and updated, together for thefirst time, at a great price!
Description : Designed for the beginning programming student, this book will motivate learners while teaching fundamental programming concepts. Based on years of classroom testing, this fourth edition of JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN approaches programming with a focus on clear explanations and practice - two critical factors in mastering the Java language. Straightforward language is used to explain the reasoning behind each new concept, and numerous examples and exercises allow readers to practice solving problems and writing code. This new edition is fully compliant with the latest version of Java, and includes updated programming exercises and programs. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.