Careers in Interactive Media

Careers in Interactive Media
Author: Janet Harvey
Publsiher: The Rosen Publishing Group, Inc
Total Pages: 80
Release: 2019-07-15
ISBN: 150818805X
Category: Young Adult Nonfiction
Language: EN, FR, DE, ES & NL

Careers in Interactive Media Book Excerpt:

Interactivity has become a key part of what we do for fun and entertainment. We use our phones to walk around the neighborhood and "catch" virtual creatures. We call up our favorite movies and shows from an online menu. "VR" headsets are creating whole virtual reality worlds for us to immerse ourselves in. Interactive media is an ever-growing and expanding field, with job growth outpacing the average. With accessible and practical tips, this volume explores how makerspaces and hackerspaces provide students with hands-on experience in coding and designing for interactive media to be prepared for these dream jobs of the future.

Becoming a Digital Designer

Becoming a Digital Designer
Author: Steven Heller,David Womack
Publsiher: John Wiley & Sons
Total Pages: 336
Release: 2011-01-19
ISBN: 9781118034217
Category: Design
Language: EN, FR, DE, ES & NL

Becoming a Digital Designer Book Excerpt:

From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.

The Digital Media Handbook

The Digital Media Handbook
Author: Andrew Dewdney,Peter Ride
Publsiher: Routledge
Total Pages: 418
Release: 2013-10-30
ISBN: 1135077169
Category: Language Arts & Disciplines
Language: EN, FR, DE, ES & NL

The Digital Media Handbook Book Excerpt:

The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture. Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists. The Digital Media Handbook highlights key concerns of today’s practitioners, analysing how they develop projects, interact and solve problems within the context of networked communication. The Digital Media Handbook includes: Essays on the history and theory of digital media Essays on contemporary issues and debates Interviews with digital media professionals A glossary of technical acronyms and key terms.

Introduction to Interactive Digital Media

Introduction to Interactive Digital Media
Author: Julia V. Griffey
Publsiher: Routledge
Total Pages: 194
Release: 2020-02-06
ISBN: 042962073X
Category: Art
Language: EN, FR, DE, ES & NL

Introduction to Interactive Digital Media Book Excerpt:

This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.

Motion Graphic Design

Motion Graphic Design
Author: Jon Krasner
Publsiher: CRC Press
Total Pages: 432
Release: 2013-01-25
ISBN: 1136133828
Category: Art
Language: EN, FR, DE, ES & NL

Motion Graphic Design Book Excerpt:

Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as building blocks; and an examination of method and technique inspire innovations in your own work. Bring your work to the next level with a command of concepts that include: the language of traditional graphic design and how it can be combined with the dynamic visual language of cinema; pictorial design considerations including the relationships between images and type, hierarchy, form and composition; and, how motion is orchestrated and sequenced to enhance artistic expression and conceptual impact.

Storytelling for Interactive Digital Media and Video Games

Storytelling for Interactive Digital Media and Video Games
Author: Nicholas B. Zeman
Publsiher: CRC Press
Total Pages: 280
Release: 2017-04-07
ISBN: 1315354470
Category: Computers
Language: EN, FR, DE, ES & NL

Storytelling for Interactive Digital Media and Video Games Book Excerpt:

The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically

Interactive Media Design and Development with Adobe CS6

Interactive Media Design and Development with Adobe CS6
Author: Sherry Bishop,Annesa Hartman
Publsiher: Cengage Learning
Total Pages: 352
Release: 2013-06-25
ISBN: 1285687183
Category: Computers
Language: EN, FR, DE, ES & NL

Interactive Media Design and Development with Adobe CS6 Book Excerpt:

INTERACTIVE MEDIA DESIGN AND DEVELOPMENT WITH ADOBE CS6 is a must-have learning resource for today's generation of digital content creators! Its hands-on approach to interactive media design, development, and process implementation puts you in charge of an actual interactive media project from start to finish, following a one-person workflow to create rich digital content with the latest principles and processes. Chapter readings support your effort with coverage on text, visuals, animation, audio, and video. Expanded learning opportunities throughout the book include How We Did It examples, It's Your Turn exercises, and More to Explore feature sections. If you are familiar with Adobe content creation tools and programs (Photoshop, Dreamweaver, Illustrator, Flash, Audition, and Premiere) and want to master the complete interactive project, INTERACTIVE MEDIA DESIGN AND DEVELOPMENT WITH ADOBE CS6 is the right book for you. The Data Files used to complete the projects found in the book are now available online. For access information please refer to the directions available in the preface of the book. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

The Theory and Practice of Motion Design

The Theory and Practice of Motion Design
Author: R. Brian Stone,Leah Wahlin
Publsiher: Routledge
Total Pages: 330
Release: 2018-06-19
ISBN: 1351034537
Category: Art
Language: EN, FR, DE, ES & NL

The Theory and Practice of Motion Design Book Excerpt:

This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.

Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2007
ISBN: 1928374650XXX
Category: Trademarks
Language: EN, FR, DE, ES & NL

Official Gazette of the United States Patent and Trademark Office Book Excerpt:

VTAC eGuide 2016

VTAC eGuide 2016
Author: VTAC
Publsiher: VTAC
Total Pages: 884
Release: 2015-07-15
ISBN: 1928374650XXX
Category: Education
Language: EN, FR, DE, ES & NL

VTAC eGuide 2016 Book Excerpt:

The VTAC eGuide is the Victorian Tertiary Admissions Centre’s annual guide to application for tertiary study, scholarships and special consideration in Victoria, Australia. The eGuide contains course listings and selection criteria for over 1,700 courses at 62 institutions including universities, TAFE institutes and independent tertiary colleges.

College Guide for Visual Arts Majors

College Guide for Visual Arts Majors
Author: Peterson's
Publsiher: Peterson's
Total Pages: 416
Release: 2009-09-14
ISBN: 0768926998
Category: Study Aids
Language: EN, FR, DE, ES & NL

College Guide for Visual Arts Majors Book Excerpt:

Describes undergraduate and graduate programs in art, dance, music, and theater, providing information on tuition expenses, financial aid, scolarships, enrollment, and portfolio presentation.

The Internet Encyclopedia Volume 2 G O

The Internet Encyclopedia  Volume 2  G   O
Author: Hossein Bidgoli
Publsiher: John Wiley & Sons
Total Pages: 880
Release: 2004-05-11
ISBN: 0471689963
Category: Business & Economics
Language: EN, FR, DE, ES & NL

The Internet Encyclopedia Volume 2 G O Book Excerpt:

The Internet Encyclopedia in a 3-volume reference work on the internet as a business tool, IT platform, and communications and commerce medium.

Technology Assisted Problem Solving for Engineering Education Interactive Multimedia Applications

Technology Assisted Problem Solving for Engineering Education  Interactive Multimedia Applications
Author: Sidhu, Manjit Singh
Publsiher: IGI Global
Total Pages: 425
Release: 2009-09-30
ISBN: 160566765X
Category: Computers
Language: EN, FR, DE, ES & NL

Technology Assisted Problem Solving for Engineering Education Interactive Multimedia Applications Book Excerpt:

Explores best practices in assisting students in understanding engineering concepts through interactive and virtual environments.

Design User Experience and Usability Design Thinking and Practice in Contemporary and Emerging Technologies

Design  User Experience  and Usability  Design Thinking and Practice in Contemporary and Emerging Technologies
Author: Marcelo M. Soares,Elizabeth Rosenzweig,Aaron Marcus
Publsiher: Springer Nature
Total Pages: 485
Release: 2022-06-16
ISBN: 3031059069
Category: Computers
Language: EN, FR, DE, ES & NL

Design User Experience and Usability Design Thinking and Practice in Contemporary and Emerging Technologies Book Excerpt:

This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment. Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues. Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

Elements of Multimedia

Elements of Multimedia
Author: Sreeparna Banerjee
Publsiher: CRC Press
Total Pages: 181
Release: 2019-04-30
ISBN: 0429781288
Category: Computers
Language: EN, FR, DE, ES & NL

Elements of Multimedia Book Excerpt:

Elements of Multimedia presents a systematic introduction and integrated overview of the state-of-the-art innovations that make Multimedia a rapidly evolving technology in the digital domain. This book is also an invaluable resource for applied researchers. Some of the salient features of the book include: Overview of recent additions to multimedia like New Media, Digital Media, Social Media and Mobile Media. This book provides a starting point for researchers wishing to pursue research in Multimedia. Discussions on advances in Web Technology, particularly Web 2.0, as well as Multimedia Applications. Detailed descriptions on different Multimedia elements like text, graphics, images, audio, video and animation. Introduction to the concepts of data compression. Various aspects of multimedia presentations. Multimedia storage hardware. Databases for Multimedia data storage and indexing schemes for accessing Multimedia data. Multimedia communications and networking issues. Each chapter ends with a review of the topics covered and a set of review questions to enable the student to go back to the chapter and recapitulate the subject matter. Answers to the Multiple-Choice Questions (MCQ) are provided at the end of the book. Solutions of problems are also provided.

Four Year Colleges 2012

Four Year Colleges 2012
Author: Peterson's
Publsiher: Peterson's
Total Pages: 1624
Release: 2011-12-01
ISBN: 0768935733
Category: Education
Language: EN, FR, DE, ES & NL

Four Year Colleges 2012 Book Excerpt:

Peterson's Four-Year Colleges 2012 is the trusted guide of high school guidance counselors, parents, and students. This valuable resource includes information on accredited four-year undergraduate institution in the United States and Canada (and many international schools)-more than 2,500 institutions in all. It also includes detailed two-page descriptions, written by admissions personnel, for more than 400 colleges and universities. Inside you'll find: Detailed profile information including campus setting, enrollment, academic programs, entrance difficulty, expenses, student-faculty ratio, application deadlines, and contact information. The Advice Center provides insider info on specialized college options, such as Honors Programs and Colleges, Online Learning, Women's Colleges, and Public vs. Private institutions. Helful articles offer advice on making a list of your "Top-Ten" colleges, surviving standardized tests, preparing to get into college, paying for college, scholarship guidance and more. Indexes include Majors or Fields of Study, Entrance Difficulty, Cost Ranges, and geographic and alphabetical listings of all schools.

Graphic Design Solutions

Graphic Design Solutions
Author: Robin Landa
Publsiher: Cengage Learning
Total Pages: 448
Release: 2013-01-01
ISBN: 1285657616
Category: Art
Language: EN, FR, DE, ES & NL

Graphic Design Solutions Book Excerpt:

Graphic Design Solutions is the most comprehensive, how-to reference on graphic design and typography. Covering print and interactive media, this book examines conceiving, visualizing and composing solutions to design problems, such as branding, logos, web design, posters, book covers, advertising, and more. Excellent illustrations of historical, modern and contemporary design are integrated throughout. The Fifth Edition includes expanded and updated coverage of screen media, including mobile, tablet, desktop web, and motion as well as new interviews, showcases, and case studies; new diagrams and illustrations; a broader investigation of creativity and concept generation; visualization and color; and an updated timeline. Accompanying this edition, CourseMate with eBook brings concepts to life with projects, videos of designers in the field, and portfolio-building tools. Additional online-only chapters—Chapters 14 through 16--are available in PDF format on the student and instructor resource sites for this title, accessed via CengageBrain.com; search for this book, then click on the “Free Materials” tab. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Graphic Design School

Graphic Design School
Author: David Dabner,Sandra Stewart,Abbie Vickress
Publsiher: John Wiley & Sons
Total Pages: 208
Release: 2017-02-06
ISBN: 111934316X
Category: Architecture
Language: EN, FR, DE, ES & NL

Graphic Design School Book Excerpt:

By providing practical advice on all aspects of graphic design—from understanding basics to developing original concepts to creating finished designs—Graphic Design School allows students to develop core competencies while understanding how these fundamentals translate into new and evolving media. With examples from web, app, social media, magazines, websites and book, the Sixth Edition provides an overview of the visual communications profession. A brand-new section on User Experience and User Interface Design, covers topics essential to layout while heavily updated chapters on Designing for the Web and Mobile Apps tackle the latest technology and problem solving tools needed to succeed. Topics covered include: color, typographic rules and typefaces, coding requirements, information architecture, file organization, web design and layout, mobile device composition, app design, CMS, designing for social media, and SEO. Includes full color illustrations throughout the book, as well as case studies, designer biographies, and student assignments for testing skills and concepts.

Essential Graphic Design Solutions

Essential Graphic Design Solutions
Author: Robin Landa
Publsiher: Cengage Learning
Total Pages: 256
Release: 2012-12-13
ISBN: 1285546210
Category: Art
Language: EN, FR, DE, ES & NL

Essential Graphic Design Solutions Book Excerpt:

ESSENTIAL GRAPHIC DESIGN SOLUTIONS features PART 1: FUNDAMENTALS OF GRAPHIC DESIGN, of the bestseller, GRAPHIC DESIGN SOLUTIONS, to provide a focused study of design basics. Covering print and screen media, this book examines conceiving, visualizing and composing solutions to design problems with a comprehensive examination of typography; a broader investigation of creativity and concept generation; visualization and color; an updated timeline; an online chapter about building a Portfolio and the job search; and more. Providing excellent illustrations of historical, modern and contemporary design, this book is a great resource. Now available to accompany this edition, CourseMate with eBook brings concepts to life with projects, videos of designers in the field, and portfolio-building tools. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Interactive Multimedia in Education and Training

Interactive Multimedia in Education and Training
Author: Sanjaya Mishra,Ramesh C. Sharma
Publsiher: IGI Global
Total Pages: 417
Release: 2005-01-01
ISBN: 9781591403944
Category: Education
Language: EN, FR, DE, ES & NL

Interactive Multimedia in Education and Training Book Excerpt:

This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.