Networked Graphics

Networked Graphics
Author: Anthony Steed,Manuel Fradinho Oliveira
Publsiher: Elsevier
Total Pages: 536
Release: 2009-10-30
ISBN: 9780080922232
Category: Computers
Language: EN, FR, DE, ES & NL

Networked Graphics Book Excerpt:

Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions. Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources. The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments. Case studies describing real-world systems show how requirements and constraints can be managed.

Encyclopedia of Multimedia Technology and Networking

Encyclopedia of Multimedia Technology and Networking
Author: Pagani, Margherita
Publsiher: IGI Global
Total Pages: 1218
Release: 2005-05-30
ISBN: 1591407966
Category: Computers
Language: EN, FR, DE, ES & NL

Encyclopedia of Multimedia Technology and Networking Book Excerpt:

"This encyclopedia offers a comprehensive knowledge of multimedia information technology from an economic and technological perspective"--Provided by publisher.

Networking the Learner

Networking the Learner
Author: Deryn M. Watson,Jane Andersen
Publsiher: Springer
Total Pages: 991
Release: 2013-11-11
ISBN: 0387355960
Category: Education
Language: EN, FR, DE, ES & NL

Networking the Learner Book Excerpt:

Deryn Watson and Jane Andersen Editors INTRODUCTION The role of a Preface is to introduce the nature of the publication. The book that emerges from an IFIP Technical Committee World Conference on Computers in Education is complex, and this complexity lies in the nature of the event from which it emerges. Unlike a number of other major international conferences, those organised within the IFIP education community are active events. A WCCE is unique among major international conferences for the structure that deliberately ensures that all attendees are active participants in the development of the debate. In addition to the major paper presentations and discussion, from international authors, there are panel sessions and professional working groups who debate particular themes throughout the event. There is no doubt that this was not a dry academic conference - teachers, lecturers and experts, policy makers and researchers, leamers and manufacturers mingled and worked together to explore, reflect, discuss and plan for the future. The added value of this event was that we know that it will have an impact on future practice; networks will be formed, both virtual and real -ideas will change and new ones will emerge. Capturing the essence of this event is a challenge - this post-conference book has three parts. The first is the substantial number of theme papers.

Advances in Multimedia Modeling

Advances in Multimedia Modeling
Author: Tat-Jen Cham,Jianfei Cai,Chitra Dorai,Deepu Rajan,Tat-Seng Chua,Liang-Tien Chia
Publsiher: Springer
Total Pages: 797
Release: 2007-07-05
ISBN: 3540694234
Category: Computers
Language: EN, FR, DE, ES & NL

Advances in Multimedia Modeling Book Excerpt:

The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.

Expanding and Networking Microcomputers

Expanding and Networking Microcomputers
Author: Dennis Longley,Michael Shain
Publsiher: Springer
Total Pages: 314
Release: 1985-06-18
ISBN: 1349076252
Category: Computers
Language: EN, FR, DE, ES & NL

Expanding and Networking Microcomputers Book Excerpt:

Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP

Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP
Author: Radhika Ranjan Roy
Publsiher: CRC Press
Total Pages: 1030
Release: 2020-11-24
ISBN: 1000216330
Category: Technology & Engineering
Language: EN, FR, DE, ES & NL

Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP Book Excerpt:

Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immsersive Telepresence using SIP: Scalable Distributed Applications and Media Control over Internet is the first book to put together all IETF request for comments (RFCs), and the internet drafts standards related to the multipoint conferencing and immersive telepresence. This book includes mandatory and optional texts of all standards in a chronological and systematic way almost with one-to-one integrity from the beginning to end, allowing the reader to understand all aspects of the highly complex real-time applications. It is a book that network designers, software developers, product manufacturers, implementers, interoperability testers, professionals, professors, and researchers will find to be immensely useful. Practitioners and engineers in all spectrums who are concentrating on building the real-time, scalable, interoperable multipoint applications, can use this book to make informed choices based on technical standards in the market place, on all proprietary non-scalable and non-interposable products. This book will provide focus and foundation for these decision makers.

Dictionary of Computer Networking

Dictionary of Computer Networking
Author: Anonim
Publsiher: Excel Books India
Total Pages: 135
Release: 2022
ISBN: 9350620359
Category: Electronic Book
Language: EN, FR, DE, ES & NL

Dictionary of Computer Networking Book Excerpt:

Simulation Networking Training Requirements Relational Database

Simulation Networking Training Requirements Relational Database
Author: Larry L. Meliza
Publsiher: Unknown
Total Pages: 44
Release: 1993
ISBN: 1928374650XXX
Category: Military education
Language: EN, FR, DE, ES & NL

Simulation Networking Training Requirements Relational Database Book Excerpt:

The Simulation Networking/Training Requirements Relational Database was developed to support analyses and training research projects for applying networked simulators to collective training. The collective tasks, subtasks, and standards described in armor platoon-, company team-, and battalion task force- level Mission Training Plan (MTP) documents form the core of the database. This core is supplemented with three types of data on each of over five thousand collective performance standards. The first type of data rates the extent to which the unit can perform the activities associated with each standard in the current simulation networking (SIMNET) environment. The second type of data provides information on how each of 41 potential enhancements to SIMNET would change the extent to which units can perform activities associated with each standard. This type of data ensures the utility of the database as new generations of network simulators are fielded. The third type of data identifies the source or sources of the data required to assess whether a unit meets performance standards in the networked simulator training environment. These data sources include data broadcast over the simulation network, unit plans for performing the mission, terrain data, tactical communications, and direct observation of behavior. SIMNET, Collective training, Networked simulators, Cost-effectiveness analysis, Training strategies.

Collaborative Computing Networking Applications and Worksharing

Collaborative Computing  Networking  Applications and Worksharing
Author: Elisa Bertino,James Joshi
Publsiher: Springer Science & Business Media
Total Pages: 833
Release: 2009-07-25
ISBN: 3642033547
Category: Computers
Language: EN, FR, DE, ES & NL

Collaborative Computing Networking Applications and Worksharing Book Excerpt:

CollaborateCom is an annual international forum for dissemination of original ideas and research results in collaborative computing networks, systems, and applications. A major goal and feature of CollaborateCom is to bring researchers from networking, systems, CSCW, collaborative learning, and collaborative education areas - gether. CollaborateCom 2008 held in Orlando, Florida, was the fourth conference of the series and it reflects the accelerated growth of collaborative computing, both as research and application areas. Concretely, recent advances in many computing fields have contributed to the growing interconnection of our world, including multi-core architectures, 3G/4G wi- less networks, Web 2. 0 technologies, computing clouds, and software as a service, just to mention a few. The potential for collaboration among various components has - ceeded the current capabilities of traditional approaches to system integration and interoperability. As the world heads towards unlimited connectivity and global c- puting, collaboration becomes one of the fundamental challenges for areas as diverse as eCommerce, eGovernment, eScience, and the storage, management, and access of information through all the space and time dimensions. We view collaborative c- puting as the glue that brings the components together and also the lubricant that makes them work together. The conference and its community of researchers dem- strate the concrete progress we are making towards this vision. The conference would not have been successful without help from so many people.

Advanced Communication and Networking

Advanced Communication and Networking
Author: Tai-hoon Kim,Hojjat Adeli,Rosslin John Robles,Maricel Balitanas
Publsiher: Springer
Total Pages: 468
Release: 2011-08-05
ISBN: 3642233120
Category: Computers
Language: EN, FR, DE, ES & NL

Advanced Communication and Networking Book Excerpt:

This volume constitutes the refereed proceedings of the 3rd International Conference on Advanced Communication and Networking, ACN 2011, held in Brno, Czech Republik, in June 2011. The 57 revised full papers presented in this volume were carefully reviewed and selected from numerous submissions. The papers focus on the various aspects of progress in Advanced Communication and Networking with computational sciences, mathematics and information technology and address all current issues of communication basic and infrastructure, networks basic and management, multimedia application, image, video, signal and information processing.

Red Hat Linux Networking and System Administration

Red Hat Linux Networking and System Administration
Author: Terry Collings,Kurt Wall
Publsiher: John Wiley & Sons
Total Pages: 992
Release: 2006-01-11
ISBN: 0471777315
Category: Computers
Language: EN, FR, DE, ES & NL

Red Hat Linux Networking and System Administration Book Excerpt:

Starts with the basics of Red Hat, the leading Linux distribution in the U.S., such as network planning and Red Hat installation and configuration Offers a close look at the new Red Hat Enterprise Linux 4 and Fedora Core 4 releases New chapters cover configuring a database server, creating a VNC server, monitoring performance, providing Web services, exploring SELinux security basics, and exploring desktops Demonstrates how to maximize the use of Red Hat Network, upgrade and customize the kernel, install and upgrade software packages, and back up and restore the file system The four CDs contain the full Fedora Core 4 distribution

Networking and Online Games

Networking and Online Games
Author: Grenville Armitage,Mark Claypool,Philip Branch
Publsiher: John Wiley & Sons
Total Pages: 232
Release: 2006-08-04
ISBN: 0470030461
Category: Technology & Engineering
Language: EN, FR, DE, ES & NL

Networking and Online Games Book Excerpt:

The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers. Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniques underlying contemporary networked games. The traffic patterns that modern games impose on networks, and how network performance and service level limitations impact on game designers and player experiences, are covered in-depth, giving the reader the knowledge necessary to develop better gaming products and network services. Examples of real-world multiplayer online games illustrate the theory throughout. Networking and Online Games: Provides a comprehensive, cutting-edge guide to the development and service provision needs of online, networked games. Contrasts the considerations of ISPs (e.g. predicting traffic loads) with those of game developers (e.g. sources of lag/jitter), clarifying coinciding requirements. Explains how different technologies such as cable, ADSL (Asymmetric Digital Subscriber Line) and wireless, etc., affect online game-play experience, and how different game styles impose varying traffic dynamics and requirements on the network. Discusses future directions brought by emerging technologies such as UMTS (Universal Mobile Telephone Service), GPRS (General Packet Radio Service), Wireless LANs, IP service Quality, and NAPT/NAT (Network Address Port Translation/Network Address Translation) Illustrates the concepts using high-level examples of existing multiplayer online games (such as Quake III Arena, Wolfenstein Enemy Territory, and Half-Life 2). Networking and Online Games will be an invaluable resource for games developers, engineers and technicians at Internet Service Providers, as well as advanced undergraduate and graduate students in Electrical Engineering, Computer Science and Multimedia Engineering.

Handbook of Heterogeneous Networking

Handbook of Heterogeneous Networking
Author: Raj Rajgopal
Publsiher: CRC Press
Total Pages: 1350
Release: 2018-01-31
ISBN: 1351089528
Category: Computers
Language: EN, FR, DE, ES & NL

Handbook of Heterogeneous Networking Book Excerpt:

Here is all the practical, hands-on information you need to build, manage and maintain a heterogeneous computing environment with hardware, software, and network equipment from a number of different vendors. Packed with real-world case studies and proven techniques for integrating disparate platforms, operating systems and servers, Handbook of Heterogeneous Computing is a one-stop, non-nonsense guide that shows you how to: * port and develop applications in a heterogeneous environment * manage desktops, data access, communications, and security in a heterogeneous environment * and build distributed heterogeneous systems What is best for your installation? Should you standardize on the Windows environment for both production applications and office applications? Should you adopt the Windows NT workstation as a standard desktop and use Windows NT as the network operating system? Handbook of Heterogeneous Computing details the advantages and disadvantages of these and other approaches. The book also explains: * the arts of porting and developing applications in a heterogeneous environment using Java, CGI/Perl, and other tools * how to build interfaces with mainframe legacy systems * how to use CORBA to integrate distributed database systems while at the same time managing database gateways and interoperability * how to manage interlan switching, multicast networking structures, SNA-LAN integration, and all aspects of enterprise networks * and how to use Kerberos, firewalls, PGP, RSA public keys, and other tools to assure security in heterogeneous environments. Heterogeneous computing is here to stay. It is therefore up to corporate end-users to make competing products fit into their environments efficiently, effectively and economically. Handbook of Heterogeneous Computing gives you t

Multimedia Networking Technology Management and Applications

Multimedia Networking  Technology  Management and Applications
Author: Syed, Mahbubur Rahman
Publsiher: IGI Global
Total Pages: 498
Release: 2001-07-01
ISBN: 1591400058
Category: Computers
Language: EN, FR, DE, ES & NL

Multimedia Networking Technology Management and Applications Book Excerpt:

In recent years rapid Internet growth has pushed the development of new multimedia applications in all aspects of life such as entertainment, communication, collaborative work and electronic commerce. Future applications will make use of different technologies like voice, data and video, but in order to make such a wide variety of multimedia applications successful, a number of technology and management issues must be addressed. Multimedia Networking: Technology, Management and Applications addresses the dynamic and efficient uses of resources ? a fundamental aspect of multimedia networks. Geared toward professionals, educators and students alike, this exciting new book will detail current research and the future direction of multimedia networking.

Multi Operating System Networking

Multi Operating System Networking
Author: Raj Rajagopal
Publsiher: CRC Press
Total Pages: 1360
Release: 1999-11-08
ISBN: 1135482608
Category: Computers
Language: EN, FR, DE, ES & NL

Multi Operating System Networking Book Excerpt:

Here is all the practical, hands-on information you need to build, manage and maintain a heterogeneous computing environment with hardware, software, and network equipment from a number of different vendors. Packed with real-world case studies and proven techniques for integrating disparate platforms, operating systems and servers, Multi-Operating

Computerization and Networking of Materials Data Bases

Computerization and Networking of Materials Data Bases
Author: Jerry S. Glazman
Publsiher: ASTM International
Total Pages: 355
Release: 1989
ISBN: 0803111916
Category: Language Arts & Disciplines
Language: EN, FR, DE, ES & NL

Computerization and Networking of Materials Data Bases Book Excerpt:

SOHO Networking

SOHO Networking
Author: Pete Moulton
Publsiher: Prentice Hall Professional
Total Pages: 437
Release: 2003
ISBN: 9780130473318
Category: Business & Economics
Language: EN, FR, DE, ES & NL

SOHO Networking Book Excerpt:

Explains how to choose equipment, set up a network, share resources and Internet connections, and secure a network.

Informatics Networking and Intelligent Computing

Informatics  Networking and Intelligent Computing
Author: Jiaxing Zhang
Publsiher: CRC Press
Total Pages: 296
Release: 2015-05-06
ISBN: 1315734532
Category: Computers
Language: EN, FR, DE, ES & NL

Informatics Networking and Intelligent Computing Book Excerpt:

This proceedings volume contains selected papers presented at the 2014 International Conference on Informatics, Networking and Intelligent Computing, held in Shenzhen, China. Contributions cover the latest developments and advances in the field of Informatics, Networking and Intelligent Computing.

Proceedings ACM Multimedia

Proceedings  ACM Multimedia
Author: Anonim
Publsiher: Unknown
Total Pages: 524
Release: 1994
ISBN: 1928374650XXX
Category: Information storage and retrieval systems
Language: EN, FR, DE, ES & NL

Proceedings ACM Multimedia Book Excerpt:

Home Networking Do It Yourself For Dummies

Home Networking Do It Yourself For Dummies
Author: Lawrence C. Miller
Publsiher: John Wiley & Sons
Total Pages: 368
Release: 2011-04-19
ISBN: 0470561734
Category: Computers
Language: EN, FR, DE, ES & NL

Home Networking Do It Yourself For Dummies Book Excerpt:

Step by step guide to connecting all your electronic devices into one network A home network allows you to share Internet connections, photos, video, music, game consoles, printers, and other electronic gadgets. This do-it-yourself guide shows you step by step how to create a wired or wireless network in your home. In the For Dummies tradition of making technology less intimidating, Home Networking Do-It-Yourself For Dummies breaks down the process into easy steps with clear instructions. Increasing broadband speeds, cellular technology, the explosive growth of iPhone sales, and the new Home Group feature in Windows 7 all contribute to a booming interest in home networking This step-by-step guide walks do-it-yourselfers through the process of setting up a wired or wireless network with Windows 7 and Windows Vista Demonstrates how to connect desktops or laptops, printers, a home server, a router, high-speed Internet access, a video game system, a telephone line, and entertainment peripherals Shows how to share files, music, and video, and connect to an iPhone Provides maintenance and troubleshooting tips Home Networking Do-It-Yourself For Dummies enables you to take advantage of everything a home network can offer without hiring a technology wizard.