Scrum Simulation With Minecraft
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ECGBL 2021 15th European Conference on Game Based Learning
Author | : Panagiotis Fotaris,Cate Grundy,Marcus Winter |
Publsiher | : Academic Conferences Limited |
Total Pages | : 135 |
Release | : 2021-09-23 |
ISBN | : 1914587138 |
Category | : Computers |
Language | : EN, FR, DE, ES & NL |
Video Games
Author | : Andy Bossom,Ben Dunning |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 192 |
Release | : 2017-07-06 |
ISBN | : 1474255426 |
Category | : Computers |
Language | : EN, FR, DE, ES & NL |
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture. Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.