Technology Design And The Arts Opportunities And Challenges

Author by : Rae Earnshaw
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 56
Total Download : 570
File Size : 52,6 Mb
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Description : This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.


Technology Design And The Arts Opportunities And Challenges

Author by : Rae Earnshaw
Languange : en
Publisher by : Springer
Format Available : PDF, ePub, Mobi
Total Read : 50
Total Download : 649
File Size : 41,6 Mb
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Description : This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.


Explosions In The Mind

Author by : Jonathan Weinel
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 69
Total Download : 364
File Size : 53,9 Mb
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Description : This book explores how to compose sounds and visualisations that represent psychedelic hallucinations and experiences of synaesthesia. Through a detailed discussion regarding compositional methodologies and technical approaches, the book aims to educate students, practitioners, and researchers working in related areas. It weaves together sound, visual design, and code across a range of media, providing conceptual approaches, theoretical insights, and practical strategies, which unlock new design frameworks for composing psychedelic sounds and visualisations.


A History Of Solar Power Art And Design

Author by : Alex Nathanson
Languange : en
Publisher by : Routledge
Format Available : PDF, ePub, Mobi
Total Read : 13
Total Download : 576
File Size : 49,5 Mb
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Description : This book examines the history of creative applications of photovoltaic (PV) solar power, including sound art, wearable technology, public art, industrial design, digital media, building integrated design, and many others. The growth in artists and designers incorporating solar power into their work reflects broader social, economic, and political events. As the cost of PV cells has come down, they have become more accessible and have found their way into a growing range of design applications and artistic practices. As climate change continues to transform our environment and becomes a greater public concern, the importance of integrating sustainable energy technologies into our culture grows as well. The book will be of interest to scholars working in art history, design history, design studies, environmental studies, environmental humanities, and sustainable energy design.


Contemporary Applications Of Actor Network Theory

Author by : Idongesit Williams
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 50
Total Download : 527
File Size : 55,9 Mb
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Description : This book provides empirically driven discussions and investigations in the relevance of Actor Network Theory (ANT) and its theoretical concepts. As our civilization evolves from a human to a technologically driven society, new socio-technical network of actors – in society, industry and government are emerging by the day. These networks of actors collaborate to produce contemporary goods and services; handle production processes; manage risks; develop social and commercial networks; develop policies; manage complexities; and create a new way of life. This book provides unique conceptual tools needed to analyze such processes, highlighting the effectiveness of ANT in fostering collaborations between governments, organizations and society.


Revolutionizing Arts Education In K 12 Classrooms Through Technological Integration

Author by : Lemon, Narelle
Languange : en
Publisher by : IGI Global
Format Available : PDF, ePub, Mobi
Total Read : 83
Total Download : 115
File Size : 46,9 Mb
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Description : Educational technologies are becoming more commonplace across the K-12 curriculum. In particular, the use of innovative digital technology is expanding the potential of arts education, presenting new opportunities—and challenges—to both curricular design and pedagogical practice. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration brings together a variety of perspectives, research, and case studies that emphasize a pedagogical awareness of diverse learning styles, while highlighting issues of ethics and equality across the educational landscape. This timely publication is aimed at K-12 arts educators leading classrooms focusing on dance, drama, media, music, and the visual arts, as well as pre-service teachers, museum and gallery educators, policymakers, and designers of academic curricula.


Challenges And Opportunities For Transforming From Stem To Steam Education

Author by : Thomas, Kelli
Languange : en
Publisher by : IGI Global
Format Available : PDF, ePub, Mobi
Total Read : 86
Total Download : 442
File Size : 49,5 Mb
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Description : The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines. Redesigning curricula to include the arts is the next step in preparing students throughout all levels of education. Challenges and Opportunities for Transforming From STEM to STEAM Education is a pivotal reference source that examines the challenges and opportunities presented in redesigning STEM education to include creativity, innovation, and design from the arts including new approaches to STEAM and their practical applications in the classroom. While highlighting topics including curriculum design, teacher preparation, and PreK-20 education, this book is ideally designed for teachers, curriculum developers, instructional designers, deans, museum educators, policymakers, administrators, researchers, academicians, and students.


The Engineering Design Challenge

Author by : Charles Dolan
Languange : en
Publisher by : Morgan & Claypool Publishers
Format Available : PDF, ePub, Mobi
Total Read : 23
Total Download : 752
File Size : 46,6 Mb
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Description : The Engineering Design Challenge addresses teaching engineering design and presents design projects for first-year students and interdisciplinary design ventures. A short philosophy and background of engineering design is discussed. The organization of the University of Wyoming first-year Introduction to Engineering program is presented with an emphasis on the first-year design challenges. These challenges are presented in a format readily incorporated in other first-year programs. The interdisciplinary design courses address the institutional constraints and present organizational approaches that resolve these issues. Student results are summarized and briefly assessed. A series of short intellectual problems are included to initiate discussion and understanding of design issues. Sample syllabi, research paper requirements, and oral presentation evaluation sheets are included.


Designing For The 21st Century

Author by : Tom Inns
Languange : en
Publisher by : Routledge
Format Available : PDF, ePub, Mobi
Total Read : 35
Total Download : 438
File Size : 45,7 Mb
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Description : As we become familiar with the 21st century we can see that what we are designing is changing, new technologies support the creation of new forms of product and service, and new pressures on business and society demand the design of solutions to increasingly complex problems, sometimes local, often global in nature. Customers, users and stakeholders are no longer passive recipients of design, expectations are higher, and increased participation is often essential. This book explores these issues through the work of 21 research teams. Over a twelve-month period each of these groups held a series of workshops and events to examine different facets of future design activity as part of the UK's research council supported Designing for the 21st Century Research Initiative. Each of these 21 contributions describes the context of enquiry, the journey taken by the research team and key insights generated through discourse. Editor and Initiative Director, Tom Inns, provides an introductory chapter that suggests ways that the reader might navigate these different viewpoints.


Human Computer Interaction Interact 2021

Author by : Carmelo Ardito
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 91
Total Download : 149
File Size : 49,7 Mb
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Description : The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI; croudsourcing methods in HCI; design for automotive interfaces; design methods; designing for smart devices & IoT; designing for the elderly and accessibility; education and HCI; experiencing sound and music technologies; explainable AI. Part III: games and gamification; gesture interaction; human-centered AI; human-centered development of sustainable technology; human-robot interaction; information visualization; interactive design and cultural development. Part IV: interaction techniques; interaction with conversational agents; interaction with mobile devices; methods for user studies; personalization and recommender systems; social networks and social media; tangible interaction; usable security. Part V: user studies; virtual reality; courses; industrial experiences; interactive demos; panels; posters; workshops. The chapter ‘Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘WhatsApp in Politics?! Collaborative Tools Shifting Boundaries’ is open access under a CC BY 4.0 license at link.springer.com.


Towards Future Technologies For Business Ecosystem Innovation

Author by : Ramjee Prasad
Languange : en
Publisher by : River Publishers
Format Available : PDF, ePub, Mobi
Total Read : 91
Total Download : 237
File Size : 43,5 Mb
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Description : Towards Future Technologies for Business Ecosystem Innovation describes CONASENSE within the broad platform of the CTIF Global Capsule (CGC) covering future technologies and its enablers, smart cities, telemedicine, crowd computing, satellite, unmanned air vehicles , cooperative wireless sensor network, remotely piloted aircraft system, network neutrality as well as virtual business model.


Hci International 2014 Posters Extended Abstracts

Author by : Constantine Stephanidis
Languange : en
Publisher by : Springer
Format Available : PDF, ePub, Mobi
Total Read : 98
Total Download : 562
File Size : 52,5 Mb
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Description : This is the second of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014 and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters’ extended abstracts addressing the following major topics: social media and social networks; learning and education; design for all; accessibility and assistive environments; design for aging; games and exergames; health and well-being; ergonomics and safety; HCI in business, tourism and transport; human-human and human-agent communication; user experience case studies.


Ensuring Adult And Non Traditional Learners Success With Technology Design And Structure

Author by : Jennings, Charity L. B.
Languange : en
Publisher by : IGI Global
Format Available : PDF, ePub, Mobi
Total Read : 96
Total Download : 539
File Size : 40,6 Mb
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Description : With the increasing share of adult and non-traditional students in the higher education student body, higher education faculty and administrators must ensure that the design of programs, courses, and student services support the success of all students. The needs and wants of these adult and non-traditional learners will differ, and it is important that research helps advance the understanding of these students to increase their success, acclimation, and experience in institutions. Ensuring Adult and Non-Traditional Learners’ Success With Technology, Design, and Structure is designed to provide higher education professionals with current research and research-based best practices for ensuring student success for adult learners and non-traditional students. The research presented in this book will help ensure that programs, courses, and student services are designed and implemented in a manner that supports student success for all learners in the institution. Chapters include research on student motivation, program design, educational technology, student engagement, and more. This book is intended for post-secondary administrators, faculty, teachers, administrators, teacher educators, practitioners, stakeholders, researchers, academicians, and students interested in relevant educational services for adult learners and non-traditional students.


Big Digital Humanities

Author by : Patrik Svensson
Languange : en
Publisher by : University of Michigan Press
Format Available : PDF, ePub, Mobi
Total Read : 76
Total Download : 280
File Size : 52,9 Mb
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Description : Big Digital Humanities has its origins in a series of seminal articles Patrik Svensson published in the Digital Humanities Quarterly between 2009 and 2012. As these articles were coming out, enthusiasm around Digital Humanities was acquiring a great deal of momentum and significant disagreement about what did or didn’t “count” as Digital Humanities work. Svensson’s articles provided a widely sought after omnibus of Digital Humanities history, practice, and theory. They were informative and knowledgeable and tended to foreground reportage and explanation rather than utopianism or territorial contentiousness. In revising his original work for book publication, Svensson has responded to both subsequent feedback and new developments. Svensson’s own unique perspective and special stake in the Digital Humanities conversation comes from his role as director of the HUMlab at Umeå University. HUMlab is a unique collaborative space and Digital Humanities center, which officially opened its doors in 2000. According to its own official description, the HUMlab is an open, creative studio environment where “students, researchers, artists, entrepreneurs and international guests come together to engage in dialogue, experiment with technology, take on challenges and move scholarship forward.” It is this last element “moving scholarship forward” that Svensson argues is the real opportunity in what he terms the “big digital humanities,” or digital humanities as practiced in collaborative spaces like the HUMlab, and he is uniquely positioned to take an account of this evolving dimension of Digital Humanities practice.


Ageing And Digital Technology

Author by : Barbara Barbosa Neves
Languange : en
Publisher by : Springer
Format Available : PDF, ePub, Mobi
Total Read : 96
Total Download : 849
File Size : 52,9 Mb
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Description : This book brings together Sociologists, Computer Scientists, Applied Scientists and Engineers to explore the design, implementation and evaluation of emerging technologies for older people. It offers an innovative and comprehensive overview, not only of the rapidly developing suite of current digital technologies and platforms, but also of perennial theoretical, methodological and ethical issues. As such, it offers support for researchers and professionals who are seeking to understand and/or promote technology use among older adults. The contributions presented here offer theoretical and methodological frameworks for understanding age-based digital inequalities, participation, digital design and socio-gerontechnology. They include ethical and practical reflections on the design and evaluation of emerging technologies for older people, as well as guidelines for ethical, participatory, professional and cross-disciplinary research and practice. In addition, they feature state-of-the-art, international empirical research on communication technologies, games, assistive technology and social media. As the first truly multidisciplinary book on technology use among ageing demographics, and intended for students, researchers, applied researchers, practitioners and professionals in a variety of fields, it will provide these readers with insights, guidelines and paradigms for practice that transcend specific technologies, and lay the groundwork for future research and new directions in innovation.


End User Considerations In Educational Technology Design

Author by : Roscoe, Rod D.
Languange : en
Publisher by : IGI Global
Format Available : PDF, ePub, Mobi
Total Read : 14
Total Download : 412
File Size : 44,6 Mb
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Description : Emerging technologies have enhanced the learning capabilities and opportunities in modern school systems. To continue the effective development of such innovations, the intended users must be taken into account. End-User Considerations in Educational Technology Design is a pivotal reference source for the latest scholarly material on usability testing techniques and user-centered design methodologies in the development of technological tools for learning environments. Highlighting a range of pertinent topics such as multimedia learning, human-computer interaction, and online learning, this book is ideally designed for academics, researchers, school administrators, professionals, and practitioners interested in the design of optimized educational technologies.


Learning And Collaboration Technologies New Challenges And Learning Experiences

Author by : Panayiotis Zaphiris
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 31
Total Download : 250
File Size : 47,7 Mb
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Description : This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part I, are organized in topical sections named: Designing and Developing Learning Technologies; Learning, Teaching and Collaboration Experiences; On-line vs. in Class Learning in Pandemic Times.


Becoming Designers

Author by : Esther Dudley
Languange : en
Publisher by : Intellect Books
Format Available : PDF, ePub, Mobi
Total Read : 11
Total Download : 243
File Size : 46,6 Mb
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Description : &Quot;The book provides a valuable and timely response to a growing debate in the design world about the discipline's changing needs and ambitions. As such it will appeal to students, academics and practising designers alike and makes a real contribution to understanding the challenges of design today."--BOOK JACKET.


Challenges And Opportunities For Transforming From Stem To Steam Education

Author by : Kelli Thomas
Languange : en
Publisher by : Unknown
Format Available : PDF, ePub, Mobi
Total Read : 43
Total Download : 947
File Size : 45,6 Mb
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Description : The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines. Redesigning curricula to include the arts is the next step in preparing students throughout all levels of education. Challenges and Opportunities for Transforming From STEM to STEAM Education is a pivotal reference source that examines the challenges and opportunities presented in redesigning STEM education to include creativity, innovation, and design from the arts including new approaches to STEAM and their practical applications in the classroom. While highlighting topics including curriculum design, teacher preparation, and PreK-20 education, this book is ideally designed for teachers, curriculum developers, instructional designers, deans, museum educators, policymakers, administrators, researchers, academicians, and students.


Emotions In Technology Design From Experience To Ethics

Author by : Rebekah Rousi
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 57
Total Download : 147
File Size : 40,8 Mb
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Description : Understanding emotions is becoming ever more valuable in design, both in terms of what people prefer as well as in relation to how they behave in relation to it. Approaches to conceptualising emotions in technology design, how emotions can be operationalised and how they can be measured are paramount to ascertaining the core principles of design. Emotions in Technology Design: From Experience to Ethics provides a multi-dimensional approach to studying, designing and comprehending emotions in design. It presents emotions as understood through basic human-technology research, applied design practice, culture and aesthetics, ethical approaches to emotional design, and ethics as a cultural framework for emotions in design experience. Core elements running through the book are: cognitive science – cognitive-affective theories of emotions (i.e., Appraisal); culture – the ways in which our minds are trained to recognise, respond to and influence design; and ethics – a deep cultural framework of interpretations of good versus evil. This ethical understanding brings culture and cognition together to form genuine emotional experience. This book is essential reading for designers, technology developers, HCI and cognitive science scholars, educators and students (at both undergraduate and graduate levels) in terms of emotional design methods and tools, systematic measurement of emotion in design experience, cultural theory underpinning how emotions operate in the production and interaction of design, and how ethics influence basic (primal) and higher level emotional reactions. The broader scope equips design practitioners, developers and scholars with that ‘something more’ in terms of understanding how emotional experience of technology can be positioned in relation to cultural discourse and ethics.


Human Aspects Of It For The Aged Population Technologies Design And User Experience

Author by : Qin Gao
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 21
Total Download : 252
File Size : 51,5 Mb
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Description : This three volume set of LNCS 12207, 12208 and 12209 constitutes the refereed proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population, ITAP 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. The total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. ITAP 2020 includes a total of 104 regular papers which are organized in topical sections named: Involving Older Adults in HCI Methodology , User Experience and Aging, Aging and Mobile and Wearable Devices, Health and Rehabilitation Technologies, Well-being, Persuasion, Health Education and Cognitive Support, Aging in Place, Cultural and Entertainment Experiences for Older Adults, Aging and Social Media, Technology Acceptance and Societal Impact.


New Directions In Third Wave Human Computer Interaction Volume 1 Technologies

Author by : Michael Filimowicz
Languange : en
Publisher by : Springer
Format Available : PDF, ePub, Mobi
Total Read : 60
Total Download : 542
File Size : 48,5 Mb
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Description : As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.


Two Year Colleges 2010

Author by : Peterson's
Languange : en
Publisher by : Peterson's
Format Available : PDF, ePub, Mobi
Total Read : 72
Total Download : 577
File Size : 46,8 Mb
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Description : Now Let Us Find the Right One for You.


Human Aspects Of It For The Aged Population Technology Design And Acceptance

Author by : Qin Gao
Languange : en
Publisher by : Springer Nature
Format Available : PDF, ePub, Mobi
Total Read : 24
Total Download : 622
File Size : 55,6 Mb
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Description : This two-volume set constitutes the refereed proceedings of the 7th International Conference on Human Aspects of IT for the Aged Population, ITAP 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. ITAP 2021 includes a total of 67 papers; they focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities.


Drha2014 Proceedings Full Papers

Author by : Anastasios Maragiannis
Languange : en
Publisher by : Lulu.com
Format Available : PDF, ePub, Mobi
Total Read : 33
Total Download : 704
File Size : 42,7 Mb
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Description :


Technology Design And Process Innovation In The Built Environment

Author by : Peter Newton
Languange : en
Publisher by : Routledge
Format Available : PDF, ePub, Mobi
Total Read : 46
Total Download : 144
File Size : 48,5 Mb
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Description : Buildings and infrastructure represent principal assets of any national economy as well as prime sources of environmental degradation. Making them more sustainable represents a key challenge for the construction, planning and design industries and governments at all levels; and the rapid urbanisation of the 21st century has turned this into a global challenge. This book embodies the results of a major research programme by members of the Australia Co-operative Research Centre for Construction Innovation and its global partners, presented for an international audience of construction researchers, senior professionals and advanced students. It covers four themes, applied to regeneration as well as to new build, and within the overall theme of Innovation: Sustainable Materials and Manufactures, focusing on building material products, their manufacture and assembly – and the reduction of their ecological ‘fingerprints’, the extension of their service lives, and their re-use and recyclability. It also explores the prospects for applying the principles of the assembly line. Virtual Design, Construction and Management, viewed as increasing sustainable development through automation, enhanced collaboration (such as virtual design teams), real time BL performance assessment during design, simulation of the construction process, life-cycle management of project information (zero information loss) risk minimisation, and increased potential for innovation and value adding. Integrating Design, Construction and Facility Management over the Project Life Cycle, by converging ICT, design science engineering and sustainability science. Integration across spatial scales, enabling building–infrastructure synergies (such as water and energy efficiency). Convergences between IT and design and operational processes are also viewed as a key platform increased sustainability.


Design And Society Social Issues In Technological Design

Author by : Cameron Shelley
Languange : en
Publisher by : Springer
Format Available : PDF, ePub, Mobi
Total Read : 45
Total Download : 211
File Size : 44,5 Mb
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Description : This book discusses concepts of good design from social perspectives grounded in anthropology, sociology and philosophy, the goal being to provide readers with an awareness of social issues to help them in their work as design professionals. Each chapter covers a specific area of good practice in design, explaining and applying a small set of related concepts to a series of case studies, and including a list of additional sources recommended for further study. The book does not assume any specialized, technical background knowledge; it is not a how-to book that offers technical instruction. Yet, it focuses on the assessment of designs, addressing concepts qualitatively (with a small exception for the concept of risk). Based on an established university course on Design and Society at the Centre for Society, Technology, and Values that the author offers for students from a variety of disciplines, the book represents a valuable resource for students in engineering, architecture and industrial design – helping prepare them for careers as design professionals – and for all readers in design-related professions interested in understanding a side of design that they may well never have considered systematically. Because of its broad scope and non-technical presentation style, the book may also appeal to general readers interested in social issues in design and technology.