The Art of Fire Emblem Awakening

The Art of Fire Emblem  Awakening
Author: Various
Publsiher: Dark Horse Comics
Total Pages: 323
Release: 2016-10-18
ISBN: 1616559381
Category: Games & Activities
Language: EN, FR, DE, ES & NL

The Art of Fire Emblem Awakening Book Excerpt:

The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!

The Art of Fire Emblem Awakening

The Art of Fire Emblem  Awakening
Author: Various
Publsiher: Dark Horse Comics
Total Pages: 320
Release: 2016-10-18
ISBN: 1630086177
Category: Games & Activities
Language: EN, FR, DE, ES & NL

The Art of Fire Emblem Awakening Book Excerpt:

The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!

Fire Emblem Warriors Three Hopes Strategy Guide

Fire Emblem Warriors  Three Hopes   Strategy Guide
Author: GamerGuides.com
Publsiher: Gamer Guides
Total Pages: 1234
Release: 2022-06-29
ISBN: 1630410764
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Fire Emblem Warriors Three Hopes Strategy Guide Book Excerpt:

Set in Fódlan, a land governed by three powers, Fire Emblem Warriors: Three Hopes takes the world and characters of Fire Emblem: Three Houses and spins a new tale. The guide for Fire Emblem Warriors: Three Hopes features everything you need to know to conquer all three routes. Learn how to recruit every character, every correct choice for expeditions and expert strategies on the toughest battles that await you.- How to recruit every character in every route - Tips on how to obtain S-Ranks - In-depth look at every character's abilities and arts for all Classes - Walkthrough on Scarlet Blaze, Azure Gleam and Golden Wildfire - Discover the best gifts for every character - A full list of all the Achievements and their Awards - A breakdown on the post game

101 Amazing Facts about Fire Emblem

101 Amazing Facts about Fire Emblem
Author: Merlin Mill
Publsiher: Andrews UK Limited
Total Pages: 23
Release: 2021-07-27
ISBN: 1789826225
Category: Reference
Language: EN, FR, DE, ES & NL

101 Amazing Facts about Fire Emblem Book Excerpt:

Are you the world’s biggest Fire Emblem fan? Or are you a new convert to the highly popular role-playing franchise? Whether you’ve just picked up your first game today or you’ve been playing since the the 1990s, this excellent quick-read guide featuring more than one hundred fascinating facts about the game is an ideal addition to your bookshelf. Organised into sections that cover everything from the characters to the game’s lore and trivia, you’re sure to learn loads about the incredible series that boasts a legion of highly passionate fans across the entire world. Whether you’d like to amaze your friends with information they didn’t know, or you simply want all that knowledge for yourself, 101 Amazing Facts about Fire Emblem is the perfect book for you!

The Art of Movies

The Art of Movies
Author: Nicolae Sfetcu
Publsiher: Nicolae Sfetcu
Total Pages: 1406
Release: 2014-05-06
ISBN: 1928374650XXX
Category: Art
Language: EN, FR, DE, ES & NL

The Art of Movies Book Excerpt:

Movie is considered to be an important art form; films entertain, educate, enlighten and inspire audiences. Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy — the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.

Ceramic Art in Remote Ages

Ceramic Art in Remote Ages
Author: John Burley Waring
Publsiher: London : J.B. Day
Total Pages: 280
Release: 1874
ISBN: 1928374650XXX
Category: Art, Ancient
Language: EN, FR, DE, ES & NL

Ceramic Art in Remote Ages Book Excerpt:

Aztec Art

Aztec Art
Author: Esther Pasztory
Publsiher: Harry N Abrams Incorporated
Total Pages: 335
Release: 1983
ISBN: 1928374650XXX
Category: Art
Language: EN, FR, DE, ES & NL

Aztec Art Book Excerpt:

Discusses Aztec architecture, stone sculpture, codices, mozaics, wood sculpture, ceramics, and featherwork and covers the historical and cultural background of the works

The Art of Chemistry

The Art of Chemistry
Author: Arthur Greenberg
Publsiher: Wiley-Interscience
Total Pages: 408
Release: 2003
ISBN: 1928374650XXX
Category: Science
Language: EN, FR, DE, ES & NL

The Art of Chemistry Book Excerpt:

An illustrated history of chemistry introduces the unique characters, sometimes bizarre theories, and novel experiments that produced the modern science.

NieR Art Koda Kazuma Works

NieR Art   Koda Kazuma Works
Author: Koda Kazuma
Publsiher: National Geographic Books
Total Pages: 0
Release: 2022-12-13
ISBN: 1646091809
Category: Art
Language: EN, FR, DE, ES & NL

NieR Art Koda Kazuma Works Book Excerpt:

The first art book from acclaimed video game concept artist Koda Kazuma, depicting the decadent and haunting worlds of NieR. This hardcover, full-color volume presents the works created by concept artist Koda Kazuma for the award-winning games NieR:Automata, NieR Re[in]carnation, and NieR Replicant ver.1.22474487139… In addition to concept art for the games, this book includes promotional images for the YoRHa stage plays, album cover art, rough sketches, exclusive new pieces, and commentary from the artist.

Secret Codes for Consoles and Handhelds 2007

Secret Codes for Consoles and Handhelds 2007
Author: BRADYGAMES.
Publsiher: Unknown
Total Pages: 228
Release: 2007
ISBN: 9780744008739
Category: Video games
Language: EN, FR, DE, ES & NL

Secret Codes for Consoles and Handhelds 2007 Book Excerpt:

Whiteness at Work

Whiteness at Work
Author: Michael A. Moreno,Kathryn Quinn-Sánchez,Michele Shaul
Publsiher: Cambridge Scholars Publishing
Total Pages: 169
Release: 2020-08-28
ISBN: 1527558932
Category: Literary Collections
Language: EN, FR, DE, ES & NL

Whiteness at Work Book Excerpt:

This volume presents personal essays that explore the effects of whiteness in the workplace, both illuminating the perniciousness of whiteness and recording the downright appalling manifestations of it. Some contributions here describe overt discrimination and hateful acts experienced by the writers themselves, while others describe how whiteness has affected colleagues, clients, students and friends. Using a combination of storytelling and scholarship, the collection makes a compelling case for effecting changes in individuals who, and systems that, perpetuate disparities of opportunity, compensation, advancement and well-being.

The Music of Meaning

The Music of Meaning
Author: Per Aage Brandt,Ulf Cronquist
Publsiher: Cambridge Scholars Publishing
Total Pages: 334
Release: 2019-08-30
ISBN: 1527539261
Category: Music
Language: EN, FR, DE, ES & NL

The Music of Meaning Book Excerpt:

This book is about meaning in music, poetry, and language; it is about signs: symbols, icons, diagrams, and more. It concerns art and how we communicate, how we make sense to each other—including the concept of nonsense. It is about metaphor and irony. It embraces a vast human universe of signification and some of its cognitive machines of meaning-making: a complex and diverse unfolding of the expressive human mind. These 24 essays study different aspects of the way we signify, present recent research and models of such processes, and discuss the—often intricate—problems of understanding the relations between expression and thought. In evolution, music may have preceded the language of words, and music remains indirectly present in every temporal unfolding of bodily, affective, playful, meaningful activity. We are immersed in meaning and have to ‘listen’ to it since it constitutes the semiotic reality structuring the world as we experience it.

Secret Codes 2007

Secret Codes 2007
Author: BradyGames (Firm)
Publsiher: BradyGames
Total Pages: 398
Release: 2007-07
ISBN: 9780744009293
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Secret Codes 2007 Book Excerpt:

BradyGames' Secret Codes 2007, Volume 2 includes the following: The latest in the collection of the most sought after codes and cheats for the hottest games released for the next-gen systems. Some of the titles covered in this exhaustive pocket guide are: Madden NFL 07, Yu-gi-oh! GX Tag Force, The Godfather: Blackhand Edition, Def Jam: Icon, Major League Baseball 2K7 and more. Tips for activating and finding invulnerability, invisibility, unlimited ammo, debug modes and more. Plus, how to unlock characters, levels, game modes, vehicles, endings, and videos. Secret codes give gamers the edge needed to get the most out their gaming experience, as well as increase replay value. Platform: P3, P2, Xbox 360, Xbox, Wii, GC, GBA, DS, PSP Genre: VariousThis product is available for sale worldwide.

Secret Codes 2007

Secret Codes 2007
Author: BradyGames
Publsiher: BradyGames
Total Pages: 399
Release: 2006-12
ISBN: 9780744008869
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Secret Codes 2007 Book Excerpt:

BradyGames' Secret Codes 2007, Volume 1 includes the following: The latest in the collection of the most sought-after codes and cheats for the hottest games released for the next-gen systems. Some of the titles covered in this exhaustive pocket guide are: Pokemon Mystery Dungeon: Red Rescue Team, Saints Row, Scarface: The World Is Yours, Tony Hawk's Project 8 and more. Tips for activating and finding invulnerability, invisibility, unlimited ammo, debug modes and more. Plus, how to unlock characters, levels, game modes, vehicles, endings, and videos. Secret codes give gamers the edge needed to get the most out their gaming experience, as well as increase replay value. Platform: PS3, PS2, PSP, Xbox, Xbox 360, GameCube, DS, GBA, Wii Genre: Various This product is available for sale worldwide.

Collection Thinking

Collection Thinking
Author: Jason Camlot,Martha Langford,Linda M. Morra
Publsiher: Taylor & Francis
Total Pages: 402
Release: 2022-09-07
ISBN: 1000625710
Category: Art
Language: EN, FR, DE, ES & NL

Collection Thinking Book Excerpt:

Collection Thinking is a volume of essays that thinks across and beyond critical frameworks from library, archival, and museum studies to understand the meaning of "collection" as an entity and as an act. It offers new models for understanding how collections have been imagined and defined, assembled, created, and used as cultural phenomena. Featuring over 70 illustrations and 21 original chapters that explore cases from a wide range of fields, including library and archival studies, literary studies, art history, media studies, sound studies, folklore studies, game studies, and education, Collection Thinking builds on the important scholarly works produced on the topic of the archive over the past two decades and contributes to ongoing debates on the historical status of memory institutions. The volume illustrates how the concept of "collection" bridges these institutional and structural categories, and generates discussions of cultural activities involving artifactual arrangement, preservation, curation, and circulation in both the private and the public spheres. Edited and introduced collaboratively by three senior scholars with expertise in the fields of literature, art history, archives, and museums, Collection Thinking is designed to stimulate interdisciplinary reflection and conversation. This book will be of interest to scholars and practitioners interested in how we organize materials for research across disciplines of the humanities and social sciences. With case studies that range from collecting Barbie dolls to medieval embroideries, and with contributions from practitioners on record collecting, the creation of sub-culture archives, and collection as artistic practice, this volume will appeal to anyone who has ever wondered about why and how collections are made.

Secret Codes 2006

Secret Codes 2006
Author: BradyGames (Firm)
Publsiher: Brady
Total Pages: 400
Release: 2005-12
ISBN: 9780744006148
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Secret Codes 2006 Book Excerpt:

BradyGames’ Secret Codes 2006includes the following: The latest in the collection of the most sought after codes and cheats for the hottest games released for the next-gen systems. Some of the titles covered in this exhaustive pocket guide are: The Incredible Hulk: Ultimate Destruction, X-Men Legends II: Rise of Apocalypse, Destroy All Humans, Grand Theft Auto: San Andreas, Madden NFL 06, Hot Shots Golf: Open Tee, Advance Wars: Dual Strike, Grand Theft Auto Advanceand more. Tips for activating and finding invulnerability, invisibility, unlimited ammo, debug modes and more. Plus, how to unlock characters, levels, game modes, vehicles, endings, and videos. Secret codes give gamers the edge needed to get the most out their gaming experience, as well as increase replay value. Platform: P1, P2, PSP, XB, GC, DS, GBA Genre: Various This product is available for sale worldwide.

Secret Codes for Consoles

Secret Codes for Consoles
Author: Anonim
Publsiher: Unknown
Total Pages: 222
Release: 2001
ISBN: 9780744008227
Category: Video games
Language: EN, FR, DE, ES & NL

Secret Codes for Consoles Book Excerpt:

Codes for Xbox 360, Xbox, Playstation 2 and Gamecube.

Researches Into the Early History of Mankind and the Development of Civilization

Researches Into the Early History of Mankind and the Development of Civilization
Author: Edward Burnett Tylor
Publsiher: Unknown
Total Pages: 586
Release: 1870
ISBN: 1928374650XXX
Category: Civilization
Language: EN, FR, DE, ES & NL

Researches Into the Early History of Mankind and the Development of Civilization Book Excerpt:

Fight Magic Items

Fight  Magic  Items
Author: Aidan Moher
Publsiher: Hachette UK
Total Pages: 386
Release: 2022-10-04
ISBN: 0762479647
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Fight Magic Items Book Excerpt:

Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.

Transmedia Storytelling in East Asia

Transmedia Storytelling in East Asia
Author: Dal Yong Jin
Publsiher: Routledge
Total Pages: 270
Release: 2020-04-02
ISBN: 1000063453
Category: Social Science
Language: EN, FR, DE, ES & NL

Transmedia Storytelling in East Asia Book Excerpt:

This book offers a thorough investigation of the recent surge of webtoons and manga/animation as the sources of transmedia storytelling for popular culture, not only in East Asia but in the wider global context. An international team of experts employ a unique theoretical framework of media convergence supported by transmedia storytelling, alongside historical and textual analyses, to examine the ways in which webtoons and anime become some of the major sources for transmedia storytelling. The book historicizes the evolution of regional popular culture according to the surrounding digital media ecology, driving the change and continuity of the manhwa industry over the past 15 years, and discusses whether cultural products utilizing transmedia storytelling take a major role as the primary local cultural product in the cultural market. Offering new perspectives on current debates surrounding transmedia storytelling in the cultural industries, this book will be of great interest to scholars and students of media studies, East Asian studies and cultural studies.