Description : Cisco Unity Deployment and Solutions Guide shows you how to integrate Cisco Unity with Cisco IP-based communication solutions, including Cisco CallManager. Part I introduces you to the Cisco Unity architecture and teaches you about the Cisco Unity feature set. Part II helps you design and deploy a unified message solution with Cisco Unity, and Part III helps you manage and administer your solution by leveraging the tools within Cisco Unity. Cisco Unity Deployment and Solutions Guide teaches you all that you need to know about designing, deploying, and managing a sustainable, unified messaging solution.
Description : bull; Understand how Cisco Unity supports both IP telephony and traditional telephony systems bull; Master the support of Cisco Unity features for CallManager, Contact Centre, and Personal Assistant bull; Review Case Studies for design recommendations and troubleshooting suggestions bull; Learn about the common pitfalls of existing systems integration and how to avoid downtime
Description : The central focus of each chapter is language policy and how it accomplishes-or fails to accomplish-the task of maintaining national unity in the face of linguistic diversity. Included among the nations considered are examples of postcolonial cultures, as well as nations that have sheltered linguistic minorities within their borders throughout their history, countries fragmented into tribal groups, and those divided by a plethora of local dialects.
Description : This book tackles the relationship between the common law of judicial review, the written constitution and public international law.
Description : The political and spiritual affinity felt by black peoples may date back centuries, but it was first formalized in Africa by a series of conferences at the beginning of the twentieth century. In the postwar struggle for independence, Africanness became a potent force. Later, in the early 1960s, the flood of newly independent African states adopted a Pan-African ideal in their common struggle against the remaining colonial and white-dominated territories on the continent. The launch of the Organization of African Unity (OAU) in 1963 was an impressive achievement by any standards, and many commentators cited in this bibliography recognize this, adding that the OAU's survival for thirty years is even more astonishing. Overall, however, assessments of the OAU's activities have not been positive. Lack of unanimity among member-states has weakened the OAU's ability to deal with disputes. While critical of OAU's ineffectiveness, most writers marvel at the organization's resilience over three decades. While Central and Eastern Europe fragment, Africa is still represented by one organization, with annual meetings continuing to be held and attended by foreign ministers, prime ministers, and presidents. Chapters in this original and comprehensive bibliography include "Literature on the OAU," "General Assessments," "The OAU in African Politics," and "The OAU in World Politics." There are also extensive indexes of authors, titles, and subjects regarding the OAU. Organization of African Unity is a critical resource for political scientists, historians, and Africa area specialists seeking to understand a changing continent.
Description : Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. What you’ll learn How to build interactive games that work on a variety of platforms Take the tour around Unity user interface fundamentals, scripting and more Create a test environment and gain control over functionality, cursor control, action objects, state management, object metadata, message text and more What is inventory logic and how to manage it How to handle 3D object visibility, effects and other special cases How to handle variety of menus and levels in your games development How to handle characters, scrollers, and more How to create or integrate a story/walkthrough Who this book is for Students or artists familiar with tools such as 3ds Max or Maya who want to create games for mobile platforms, computers, or consoles, but with little or no experience in scripting or the logic behind games development. Table of Contents Exploring the Genre Unity UI—Basics and Getting Started Scripting—Getting your Feet Wet Terrain Generation—Creating a Test Environment Navigation and Introduction to Functionality Cursor Control Action Objects Managing State Object Metadata Message Text Inventory Logic Managing the Inventory Finishing the Basic Functionality Getting Down to the Game Maze and Final Sequence Menus and Levels Beyond the Basics Appendix A: Shader Graphs Appendix B: Keyboard Key Names Appendix C: Final Sequence Outline
Description : "Parsons and Pervo argue that singular authorship of Luke and Acts (which they accept) does not automatically imply generic, narrative, and theological 'unity.' Their challenge to rethink each of these issues is concise, well-informed, engagingly written, and should stimulate interesting discussion among students of the Lukan writings."? Susan R. Garrett, Louisville Presbyterian Theological Seminary"Professors Mikeal C. Parsons and Richard I. Pervo are well aware that they are framing the questions rather than seeking to settle issues once and for all. In fact, the importance of their book lies in the challenging questions they address to scholars and students of Luke-Acts. What is the precise understanding of 'Luke-Acts'? Do these two volumes have different genres, different theological constructs, and different 'narrators'?"? Robert F. O'Toole, S.J., Gregorian University Foundation
Description : Richard Gaskin presents a work in the philosophy of language. He analyses what is distinctive about sentences and the propositions they express—what marks them off from mere lists of words and mere aggregates of word-meanings respectively. Since he identifies the world with all the true and false propositions, his account of the unity of the proposition has significant implications for our understanding of the nature of reality. He argues that the unity of the proposition is constituted by a certain infinitistic structure known in the tradition as 'Bradley's regress'. Usually, Bradley's regress has been regarded as vicious, but Gaskin argues that it is the metaphysical ground of the propositional unity, and gives us an important insight into the fundamental make-up of the world.
Description : A comprehensive introduction to deploying, configuring, and maintaining Cisco Unity Discover the various Cisco Unity integration and deployment solutions, as well as the environmental differences between PBX and IP telephony-based telephone systems Learn the pitfalls of existing systems integration and how to avoid downtime Maintain a Cisco unified messaging solution by using the book's examples, including setups, additions, message sourcing applications, and error reporting Perform the proper installation, upgrade, and back up of Cisco Unity systems Monitor performance and troubleshoot a Cisco Unity system using the proper tools and utilities that help you ensure high availability Choose the proper Cisco Unity networking features to deliver messages to other voice-messaging systems Cisco Unity is the official unified messaging solution for the Cisco Architecture for Voice, Video, and Integrated Data (AVVID) and complements the full range of Cisco IP-based voice solutions, including Cisco CallManager and Cisco Personal Assistant. Cisco Unity Fundamentals provides design and administration goals for migrating from PBX to Cisco IP Telephony, as well as working in a mixed PBX/Cisco IP Telephony environment. You will learn about the transition from the traditional model, with separate architectures for voice-mail and e-mail systems, to supporting unified messaging: e-mail, voice, and fax messages delivered to a single inbox. You will also discover common troubleshooting solutions, such as performance monitoring and the importance of data collection for predicting future system requirements. Cisco Unity Fundamentals begins by introducing the engineering aspects of Cisco Unity and then moves quickly into the hardware and software platforms. Part I focuses on the administration of Cisco Unity, describing the features, general setup, and global settings. Part II describes installation and discusses various types of integration with Cisco CallManager and other telephone systems, including Session Initiation Protocol (SIP) proxy. Part II also delves into networking with other voice-messaging systems. After reading Cisco Unity Fundamentals, you will understand the system, configuration, and on-going maintenance issues associated with a successful Cisco Unity deployment. This book is part of the Cisco Press Fundamentals Series. Books in this series introduce networking professionals to new networking technologies, covering network topologies, example deployment concepts, protocols, and management techniques.