Computer Gaming World

Computer Gaming World
Author: Anonim
Publsiher: Unknown
Total Pages: 494
Release: 2004
ISBN: 1928374650XXX
Category: Computer games
Language: EN, FR, DE, ES & NL

Computer Gaming World Book Excerpt:

A Parent s Guide to Computer Games

A Parent s Guide to Computer Games
Author: Craig Wessel,Stratos Group
Publsiher: Mars Pub Incorporated
Total Pages: 196
Release: 2001
ISBN: 1928374650XXX
Category: Games & Activities
Language: EN, FR, DE, ES & NL

A Parent s Guide to Computer Games Book Excerpt:

Lists, rates, and reviews existing and upcoming computer games; suggests appropriate age groups; explains the video game industry's rating system; and addresses the social and educational value of computer games.

The SNES Encyclopedia

The SNES Encyclopedia
Author: Chris Scullion
Publsiher: White Owl
Total Pages: 272
Release: 2020-10-19
ISBN: 1526737868
Category: Games & Activities
Language: EN, FR, DE, ES & NL

The SNES Encyclopedia Book Excerpt:

Following on from the previously released NES Encyclopedia, The SNES Encyclopedia is the ultimate resource for fans of Nintendo's second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire 22-game library of the Virtual Boy, Nintendo's ill-fated 3D system which was released at the end of the SNES's life.

Games Online For Dummies

Games Online For Dummies
Author: John Kaufeld
Publsiher: For Dummies
Total Pages: 388
Release: 1998-10-01
ISBN: 9780764504341
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Games Online For Dummies Book Excerpt:

"An invaluable resource for novice and experienced gamers alike." — Sid Meier, Creator of Civilization Save $$$! See Inside for Coupons! Find, Play, and Win the Best Games on the Internet! Feel like taking the wheel of an Indy race car? Commanding your forces against the evil empire? Or simply grabbing a cue and hitting the old electronic ball? Trust gaming expert John Kaufeld to take you straight to the best online games. With direct links to the hottest games on the Net and a wealth of gaming tips — including advice on which games you may not want your kids playing — Games Online For Dummies® takes you on an exciting tour of the Wild Net Yonder. Inside, find helpful advice on how to: Play games on major game services like the Internet Gaming Zone, HEAT.NET, Mplayer, and more Trick commercial games into playing through the Internet with Kali and Kahn Figure out what to play, where to play, and how to make your computer play better with our special Internet Directory Chat with fellow gamers — and find worthy opponents Join the online gaming communities inside America Online and CompuServe Turn your computer into the ultimate game machine CD-ROM Includes Multiplayer Demos of: StarCraft You Don't Know Jack the Netshow HardBall 6 Age of Empires Shanghai Dynasty MindSpring Internet Access Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like — free — but they have no technical support. System Requirements: 133 or faster Pentium PC with Windows 95/98; 24MB RAM (32MB recommended); double-speed (2X) or faster CD-ROM drive; and an Internet connection (14,400 bps or faster modem — regular access charges apply)

PC Gamer

PC Gamer
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2009
ISBN: 1928374650XXX
Category: Computer games
Language: EN, FR, DE, ES & NL

PC Gamer Book Excerpt:

Warhammer Online Age of Reckoning

Warhammer Online  Age of Reckoning
Author: Michael Searle
Publsiher: Prima Lifestyles
Total Pages: 335
Release: 2008
ISBN: 9780761559276
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Warhammer Online Age of Reckoning Book Excerpt:

• Exclusive in-game item for that extra edge while leveling • Detailed maps labeled with points of interest • Realm vs. Realm (RvR) tips from the experts • In-depth class section written by gamers, for gamers • Tips for creating and leveling a guild • Regular updates posted on the Prima Games forums and available for download on all digital versions of the product.

Nintendo Power

Nintendo Power
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2008-05
ISBN: 1928374650XXX
Category: Computer games
Language: EN, FR, DE, ES & NL

Nintendo Power Book Excerpt:

Warhammer Online

Warhammer Online
Author: Mike Searle
Publsiher: Unknown
Total Pages: 192
Release: 2008
ISBN: 9780761560074
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Warhammer Online Book Excerpt:

• Exclusive in-game item code for The Adventurer's Handbook! • Detailed maps labeled with points of interest • Realm vs. Realm and Scenario maps with tips on dominating the enemy • Lair and dungeon maps with strategies and boss abilities • Regular updates posted on the Prima Games forums and available for download on all digital versions of the product.

Greatest Moments in Video Game History

Greatest Moments in Video Game History
Author: D.B. Weston
Publsiher: DB Weston
Total Pages: 136
Release: 2022
ISBN: 1301174149
Category: Electronic Book
Language: EN, FR, DE, ES & NL

Greatest Moments in Video Game History Book Excerpt:

Greatest Moments in Video Game History is the most extensive book of video game facts available today. While books written in a similar vein provide readers with general facts, "Greatest Moments in Video Game History" brings to light the lesser known facts that will take you on an exciting trip through history starting in 1947 and running through 2012. Greatest Moments in Video Game History is not just a chronological list of events, it also features stories that you will not read anywhere else, noteworthy game releases, scandals, bans, publicity stunts gone wrong, Guinness gaming records, and a look at the best and worst game releases throughout the years.

Dark Storm Gathering

Dark Storm Gathering
Author: Chris Wraight
Publsiher: Games Workshop Limited
Total Pages: 411
Release: 2009
ISBN: 9781844166787
Category: Fiction
Language: EN, FR, DE, ES & NL

Dark Storm Gathering Book Excerpt:

As the toll from plague and mutation continues to grow, four heroes must work together to prevent the summoning of a terrible daemon, or the Empire of Man will be lost, in this tie-in to the Warhammer: Age of Reckoning online game. Original. (Media tie-in).

Game Writing

Game Writing
Author: Chris Bateman
Publsiher: Bloomsbury Publishing USA
Total Pages: 456
Release: 2021-01-28
ISBN: 150134899X
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Game Writing Book Excerpt:

As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Gamer s Web Directory

Gamer s Web Directory
Author: Mark Salzman
Publsiher: Brady
Total Pages: 272
Release: 1997
ISBN: 9780789714633
Category: Computers
Language: EN, FR, DE, ES & NL

Gamer s Web Directory Book Excerpt:

Includes thousands of links to gaming sites and secrets on playing the games. CD-ROM contains cheat codes and game hacks, trial versions of new games, and a complete HTML version of the book.

BoogarLists Directory of Game Developers Publishers

BoogarLists   Directory of Game Developers   Publishers
Author: Anonim
Publsiher: BoogarLists
Total Pages: 135
Release: 2022
ISBN: 1928374650XXX
Category: Electronic Book
Language: EN, FR, DE, ES & NL

BoogarLists Directory of Game Developers Publishers Book Excerpt:

Virtual Ascendance

Virtual Ascendance
Author: Devin C. Griffiths
Publsiher: Rowman & Littlefield
Total Pages: 234
Release: 2013-09-19
ISBN: 1442216964
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Virtual Ascendance Book Excerpt:

Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives – from the doctor’s office to the family room sofa.

Internet Games Directory

Internet Games Directory
Author: Marc Saltzman,Sean McFadden
Publsiher: Que Pub
Total Pages: 412
Release: 1996
ISBN: 9780789710550
Category: Games & Activities
Language: EN, FR, DE, ES & NL

Internet Games Directory Book Excerpt:

This book includes descriptions of Web sites where readers can find the hottest online real-time games, in addition to how-to and strategy guides, non-real-time, proprietary, e-mail and listserv games.

Cybermarketing

Cybermarketing
Author: Pauline Bickerton,Matthew Bickerton,Upkar Pardesi,Chartered Institute of Marketing
Publsiher: Routledge
Total Pages: 373
Release: 2000
ISBN: 0750647043
Category: Business & Economics
Language: EN, FR, DE, ES & NL

Cybermarketing Book Excerpt:

This text is a guide to using the Internet for marketing covering intranets for Marcomms, electronic direct and one to one marketing. It includes chapters on marketing information systems, brand - the global issues; and price - strategies, issues and case studies.

Understanding Video Games

Understanding Video Games
Author: Simon Egenfeldt-Nielsen,Jonas Heide Smith,Susana Pajares Tosca
Publsiher: Routledge
Total Pages: 338
Release: 2013-04-26
ISBN: 1136300422
Category: Games
Language: EN, FR, DE, ES & NL

Understanding Video Games Book Excerpt:

This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies. Understanding Video Games, 2nd Edition is an essential read for newcomers to video game studies and experienced game scholars alike. This follow-up to the pioneering first edition takes video game studies into the next decade of the twenty-first century, highlighting changes in the game business, advances in video game scholarship, and recent trends in game design and development—including mobile, social, and casual gaming. In Understanding Video Games, 2nd Edition students will: Assess the major theories used to analyze games, such as ludology and narratology Gain familiarity with the commercial and organizational aspects of the game industry Trace the history of video games from Pong to Playstation 3 and beyond Explore the aesthetics of game design Evaluate the cultural position of video games Consider the potential effects of both violent and "serious" games. Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline (including an interactive online version), Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society.

Science Fiction Video Games

Science Fiction Video Games
Author: Neal Roger Tringham
Publsiher: CRC Press
Total Pages: 540
Release: 2014-09-10
ISBN: 148220388X
Category: Computers
Language: EN, FR, DE, ES & NL

Science Fiction Video Games Book Excerpt:

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).

Codex

Codex
Author: Anonim
Publsiher: Unknown
Total Pages: 200
Release: 2022
ISBN: 9781839065767
Category: Board games
Language: EN, FR, DE, ES & NL

Codex Book Excerpt:

Aeldari: Waning and scattered as they are, the sundered fragments of an empire that drowned in its own perversity and decadence. Yet woe betide those who think them weak. They are as shrewd as they are fickle, as disciplined as they are capricious. They read the skeins of fate as if they are letters on a page. They handle the blade as if they were born to do nothing else. They fight for their survivial and see all other species as irrevocably inferior, or even as vermin. To underestimate them means death.

ECGBL 2018 12th European Conference on Game Based Learning

ECGBL 2018 12th European Conference on Game Based Learning
Author: Dr Melanie Ciussi
Publsiher: Academic Conferences and publishing limited
Total Pages: 135
Release: 2018-10-04
ISBN: 1912764008
Category: Games & Activities
Language: EN, FR, DE, ES & NL

ECGBL 2018 12th European Conference on Game Based Learning Book Excerpt: